Orbit Legacy | Free space MMO for PC, Mac, Android & iOS

10/14/2026 12:52 DaviiidxX#1
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Orbit Legacy
A free space MMO for PC, Mac, Android and iOS. One account, the same pilot on every device.

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What is it?

If you played browser space shooters back in the day, you know the loop: pick a faction, fly your ship, shoot aliens, upgrade, fight other players over the good maps. Orbit Legacy keeps that loop and rebuilds everything around it.

Combat runs on real stats, gear goes up to PEN with the odds on screen, and dying in the wrong map actually costs you something. The economy belongs to the players, and every ship is bought with in-game credits.
  • Play on PC and Mac through the launcher, or on Android and iOS. Same server, same pilot.
  • The game is in active development and gets regular updates.



World Bosses

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Five world bosses (Kristhar, Devorath, Sybaris, Umbros and Imperion) spawn on a fixed weekly schedule. A portal opens in the X-8 maps five minutes before, and everyone level 12+ jumps into the same arena.
  • 10 fights a week: 18:00 and 19:30 UTC on weekdays, 16:00 and 17:30 UTC on weekends.
  • Boss HP scales to at least 10 players, so a small group has to work for it and a big raid burns it fast.
  • After 5 minutes the boss enrages. After 15 minutes it flees and leaves a smaller consolation box.
  • Every kill drops a guaranteed T4 piece, and every box has a chance at drones and T3 gear.



Epic World Bosses: Cubikon and Kuttum

Two ultra rare bosses that only show up twice a year. There is no schedule and no countdown: they appear somewhere in the galaxy at a moment nobody knows. When one spawns, it is a clan event. Gather your people and take it down before it escapes.

When it dies it drops 3 loot bundles on the ground around the wreck, and each one can only be taken by one pilot. That is where the most wanted items in the game come from: six unique ship skins, three per boss, and they are the only skins in the game with stats.

Cubikon (G-K2 skins)
  • Cataclysm's Flare: +10% damage
  • Abyssal Fortress: +15% shield
  • Verdant Genesis: +25% HP

Kuttum (Vengeance skins)
  • Infernal Apex: +10% damage
  • Leviathan Bastion: +15% shield
  • Supernova Pulsar: +25% HP

These skins are real items. You can sell them on the market, and you can lose them: die without an active Blessing and someone else might fly home with yours.



Combat built on stats, not just damage numbers

Every laser rolls to hit. Your accuracy goes against their evasion, so a well built ship misses less and gets hit less.
  • AP is your damage. Crits hit for double.
  • DR removes a flat amount from every hit, great against lots of small hits.
  • DP cuts a percentage of all damage.
  • Evasion and accuracy decide who actually lands their shots.

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Gear lives on your ship: lasers, shield and speed generators, extras and six drone slots. Every ship has two configs you can swap between.

Abilities
  • ISH: 3 seconds of invulnerability.
  • EMP: 3 seconds where nobody can target you.
  • Smartbomb: hits everything around you for 20% of their current HP.
  • Mines: up to 5 on the field, each one for 20% of max HP.
  • Cloak, repair bots and rocket launchers on top of that.

Ammo and missiles
  • Six laser ammo types, from the basic LCB-1 (x1) to RCB-100 (x6), plus SB-00 that drains enemy shields.
  • Missiles up to ICBM-00 for 4000 damage, and ACM-1 mines.



Ten ships, all bought with credits
  • T1: Phoenix (free), Yamato, Defcom
  • T2: Liberator, Piranha, Nostromo
  • T3: Wing-X (stronger in its home territory), Class-BB
  • T4: Vengeance, G-K2



Enhancement: +1 all the way to PEN

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  • Weapons and generators go +1 to +15 with Arcane Stones, then PRI, DUO, TRI, TET and PEN with Stellar Stones.
  • The real success chance is shown before you click. No hidden rolls.
  • Every failure gives you failstacks, which raise your next chance. Extract them into Advice items to save them for later.
  • From PRI up a failure drops the item one level, unless you protect it with Cron Stones.
  • Drones are enhanced by feeding copies, and a failed attempt makes them explode. Cron saves them.
  • Hit PEN and your name gets engraved on the item, and the whole server sees the announcement.



Death and loot: it matters where you die

Your equipped gear is always safe, but what you carry is not.
  • Your home maps (X-1 and X-2) are safe: you drop nothing there.
  • From X-3 up, in the PvP sectors and in the outlaw lair, your loose items and cargo go into a loot bag when you die. Anyone can pick it up for 10 minutes.
  • Ores: you lose half on X-3 and X-4, all of them from X-5 up.
  • An enhanced item that drops has a 40% chance to lose a level.
  • Blessings protect everything you carry. You can buy them with credits, or with gold and resell them on the market.

Kill your own faction and you lose honor. Go deep enough into negative honor and you become an outlaw: white, red or black skull. Outlaws drop loot everywhere and have their own base in the lair. Red and black skulls get hunted, because there are missions to do exactly that.



PvP
  • 3 factions (Earth, Mars and Venus) with 8 maps each.
  • X-1 is a no-PvP zone for new players. Invaders can only shoot back at whoever attacked them.
  • Enemy faction maps give you 10 seconds of protection, then you are on your own.
  • MEV-4 and MEV-5 are big shared sectors with full PvP: no safe zones, and even your own faction can attack you.
  • Clans with war, alliance and non-aggression pacts. Parties of up to 5.
  • Rankings for level, honor, combat and rank. Ranks go from Private to General and are based on the players active in the last 28 days.
  • PvP points only come from kills, and a higher level victim is worth more.



An economy run by players

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  • One marketplace for the whole server, trading in credits.
  • Every item and enhancement level has 15 fixed prices between a minimum and a maximum (the minimum is 70% of the maximum). You sell at one of them, or place a buy order and wait for a seller.
  • No dumping, no price fixing, and a price history to follow the market.
  • Everything has weight, ammo included. Overload your cargo and your ship slows down.



Crafting and lifeskills

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  • 55 recipes across the Lab, simple synthesis, melting, grinding and Galaxy Gates.
  • Four lifeskills, each with its own mastery: mining, salvaging, processing and synthesis.
  • Strong ammo, missiles, mines, ability charges and pet fuel all come from crafting.
  • Salvage beacons let you collect boxes while you are AFK.
  • Training Grounds: from level 20, park your ship and earn XP while you are away.

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The in-game drop guide shows what every map drops and the AP you need. No wiki needed.



Things to do besides shooting

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  • Logs: books of story missions, one page at a time. Milestones give permanent AP and DP.
  • Galaxy Gates: craft five fractures into a private instance with two bosses.
  • 3 daily and 2 weekly missions picked for your level.
  • Pets that collect loot and ores for you. Fuse them up to T5, and every tier unlocks another skill slot.
  • A 30-day login calendar and a daily gift.



What gold buys

Gold is the premium currency. This is what it buys:
  • Cosmetic ship and drone skins, with no stats. The only skins with stats drop from the Epic World Bosses.
  • Pets and their upgrades.
  • The Value Pack: more XP, honor and box loot, extra action slots and free respawns.
  • Enhancement materials like Cron Stones, plus inventory, storage, market and cargo space.

What gold does not buy: ships, lasers, generators or drones. Those come from credits, crafting and bosses. And any gold item that can be traded can also be bought from other players with in-game credits.



FAQ

Is it free?
Yes. Download it and play. Every ship can be bought with credits.

Do I lose my gear when I die?
Never the gear you have equipped. What you carry can drop, depending on the map. Your home maps are safe.



Try it

Free to play on PC, Mac, Android and iOS.
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Feedback is welcome. Tell us what you would change.