Hey everyone:pimp:
I'm working on a Silkroad project and would love to hear your thoughts on something.
One of Silkroad's biggest issues has always been grinding. We all enjoy leveling up, getting stronger, and improving our gear, but spending hundreds of hours killing the same mobs gets repetitive. It's probably one of the main reasons botting became so common.
So I'm curious:
- Do you actually enjoy grinding, or is it just something you want to skip?
- What would make leveling fun enough that you wouldn't want to use a bot?
- Would you prefer grinding, quests, party activities, or a mix?
- What would you change about Silkroad's progression system?
I don't think grinding should disappear completely. It's part of what makes Silkroad special. But I believe the journey should be just as enjoyable as reaching max level.
How would you make Silkroad fun to actually play instead of botting through it?
Looking forward to hearing your ideas! :)
I'm working on a Silkroad project and would love to hear your thoughts on something.
One of Silkroad's biggest issues has always been grinding. We all enjoy leveling up, getting stronger, and improving our gear, but spending hundreds of hours killing the same mobs gets repetitive. It's probably one of the main reasons botting became so common.
So I'm curious:
- Do you actually enjoy grinding, or is it just something you want to skip?
- What would make leveling fun enough that you wouldn't want to use a bot?
- Would you prefer grinding, quests, party activities, or a mix?
- What would you change about Silkroad's progression system?
I don't think grinding should disappear completely. It's part of what makes Silkroad special. But I believe the journey should be just as enjoyable as reaching max level.
How would you make Silkroad fun to actually play instead of botting through it?
Looking forward to hearing your ideas! :)