How do I go about creating an undetected script?

07/22/2026 19:20 Woopw#1
I hope this is the right place to post.

I am looking to try some Rust recoil script. I have tried one a while back and I remember it working flawlessly.

This one was used by starting the program from a USB drive and then unplugging it before starting the game.

I read on this forum that you can get away with a lot if you make your own script? I was just thinking about how I should do that and have it not detected. The ”coding” is not really a problem, I could probably make a script in Python + pip pyautogui, and have a slight randomness to it, but my thought is that would be very easy for EAC to auto detect?

What sort of program should I use and is it really any safer than buying access to a script?
08/11/2026 16:58 RW9#2
Making your own script doesn't automatically make it undetected. If it were that easy, everyone would be doing it. Anti-cheats care about behavior too, not just whether you wrote the code yourself
08/11/2026 18:00 tommyltc#3
Quote:
Originally Posted by Woopw View Post
I hope this is the right place to post.

I am looking to try some Rust recoil script. I have tried one a while back and I remember it working flawlessly.

This one was used by starting the program from a USB drive and then unplugging it before starting the game.

I read on this forum that you can get away with a lot if you make your own script? I was just thinking about how I should do that and have it not detected. The ”coding” is not really a problem, I could probably make a script in Python + pip pyautogui, and have a slight randomness to it, but my thought is that would be very easy for EAC to auto detect?

What sort of program should I use and is it really any safer than buying access to a script?
EAC will catch everything you just described without much trouble. pyautogui with a bit of randomness thrown on top is exactly the sort of thing it flags, so rolling your own isnt gonna keep you UD.

The coding isnt hard part, thats the bit anyone can do. Staying undetected is the actual work, every EAC update you're back to testing and patching again.

If its genuinely just for you on one account you might last a bit longer, only because your signature isnt getting shared around to hundreds of people. But you'll still hit the mouse movement wall. Getting movement that actually passes EAC without leaning on something like a makcu is where basically everyone who diys it comes unstuck.

The proper paid ones have already sorted all that and been UD for over a year, fully software, no hardware. Thats a load of ongoing work you'd be starting from scratch on.

So is it any safer than just buying access? no. However its entirely up to you.
08/19/2026 08:06 Malicious154#4
Truth is the undetected cheats stay undetected these days. The big players have gotten incredibly good at evading EAC. Trying to make your own scripts, unless you're in the know, is more or less impossible if you want to stay unbanned.

I only know of a few good and relatively cheap scripts, iconicink.store and ravage.pro are ones I've been using recently. Shoot me a pm if you're interested