Bitte nicht mehr weiter rumspammen. Bleibt beim Thema!
2. Bei mir kommt im Addylogger überall 0x000
Was soll man da loggen oO
Was ein Addylogger ist:
Ein Addylogger ist eine Datei, die euch immer die aktuellen Addys aus WarRock gibt.
Addys braucht man, um aktuelle Hacks zu machen. Unser lieber "derahlemer" hat uns ein Source gegeben.
Ein Source ist ein Code, damit man es nicht selber coden muss. Dieser Code wurde in C++ gemacht!
Folgende Addys soll dieser Addy Logger-Source geben:
Quote:
//[POINTERS]
#define ADR_Playerpointer
#define ADR_Serverpointer
#define ADR_HEALTHPOINTER
#define ADR_WEAPONPOINTER
#define ADR_BASEPOINTER
#define ADR_CLANSERVER
#define ADR_USERPOINTER
#define ADR_ALLSERVER
#define ADR_HACKDETECTED
#define ADR_HACKSHIELD
#define ADR_EHSVCINCLUDE
//[D3D]
#define ADR_CROSSHAIRS
#define ADR_FULLBRIGHT1
#define ADR_FULLBRIGHT2
#define ADR_FULLBRIGHT3
#define ADR_GLASSWALLS
#define ADR_NEARFOG
#define ADR_NOFOG
#define ADR_WATERCOLOR1
#define ADR_WATERCOLOR2
#define ADR_WATERCOLOR3
//[ESP]
#define ADR_ESPNAMES
#define ADR_ESPHEALTH
#define ADR_TEAMBASE
#define ADR_D3DNAMES
#define ADR_D3DIP
#define ADR_D3DLEVEL
#define ADR_D3DHEALTH
#define ADR_D3DEXP
#define ADR_D3DKILLS
#define ADR_D3DMAPNAME
#define ADR_REDESPNAME1
#define ADR_REDESPNAME2
#define ADR_REDESPNAME3
#define ADR_GMWARNING
#define ADR_FFA_RADARGPS
#define ADR_GPSRADAR
#define ADR_MINEVIEW1
#define ADR_MINEVIEW2
//[PX ITEMS]
#define ADR_SNIPERCROSSHAIR
#define ADR_STAMINA5
#define ADR_STAMINA10
#define ADR_SNIPER2X
#define ADR_EXTRA_AMMO1
#define ADR_EXTRA_AMMO2
#define ADR_PREMIUMSNIPERSCOPE
#define ADR_PREMIUMASSAULTSCOPE
//[ASM]
#define ADR_ANTIMINE
#define ADR_AUTOAMMO
#define ADR_AUTOMEDIC
#define ADR_AUTOREPAIR
#define ADR_ARTILLERY1
#define ADR_ARTILLERY2
#define ADR_ARTILLERY3
#define ADR_ARTILLERY4
#define ADR_ARTILLERY5
#define ADR_ARTILLERY6
#define ADR_ARTILLERY7
#define ADR_ARTILLERY8
#define ADR_BULLETS
#define ADR_DAMAGEAS
#define ADR_DOUBLEFIRE
#define ADR_FASTRELOAD
#define ADR_ESCALATOR1
#define ADR_ESCALATOR2
#define ADR_FAKEKICK
#define ADR_FFATIMER
#define ADR_FFASPAWN
#define ADR_NOBADWORDCHECK
#define ADR_NORESTRICTION
#define ADR_NOROOMFILTER1
#define ADR_NOROOMFILTER2
#define ADR_PREMCROSSHAIR1
#define ADR_PREMCROSSHAIR2
#define ADR_PRONECQC
#define ADR_SILENTWALK
#define ADR_SHOOTAS/FASTAS
#define ADR_SUPER_NOSPREAD
#define ADR_UNLOXYGEN
#define ADR_QUICKDEFUSE
#define ADR_QUICKPLANT
#define ADR_WTW
#define ADR_WUW
#define ADR_STW
//[MEMORY]
#define ADR_ANTIAFK
#define ADR_ANTIBAN
#define ADR_CROSSHAIRS
#define ADR_FASTAMMO
#define ADR_FASTHEALTH
#define ADR_FASTREPAIR
#define ADR_FASTFLAG
#define ADR_FASTLOCKON
#define ADR_NOSPREAD
#define ADR_NOSMOKE
#define ADR_NOBOUNDS1
#define ADR_NOBOUNDS2
#define ADR_NOBOUNDS3
#define ADR_NOWATER
#define ADR_IMDRUNK
#define ADR_TRIGGERBOT
#define ADR_SCOPE
#define ADR_SCOPESIZE
#define ADR_SPEED
#define ADR_SPEEDROLL
#define ADR_VIEWANGELS
#define ADR_QUICKSPAWN1
#define ADR_QUICKSPAWN2
#define ADR_QUICKSPAWN3
//[WEAPON]
#define ADR_UNLAMMO1
#define ADR_UNLAMMO2
#define ADR_UNLAMMO3
//[VEHICLE]
#define ADR_VEHILCEJUMP1
#define ADR_VEHILCEJUMP2
#define ADR_VEHILCEJUMP3
#define ADR_OMGLOOKCAR1
#define ADR_OMGLOOKCAR2
#define ADR_OMGLOOKCAR3
#define ADR_VEHICLEINVIS
#define ADR_VEHICLENOFALL
#define ADR_NOVEHRESTRICTION
#define ADR_NOVEHRESTRICTION1
#define ADR_NOVEHRESTRICTION2
#define ADR_NOVEHRESTRICTION3
#define ADR_NOVEHRESTRICTION4
#define ADR_NOVEHRESTRICTION5
#define ADR_ENTER_VEH_WHEN_PRONE
#define ADR_VEHICLEUNLAMMO
#define ADR_VEHICLEREPAIR
//[OFFSETS]
#define OFS_PREMIUM1
#define OFS_PREMIUM2
#define OFS_X
#define OFS_Y
#define OFS_Z
#define OFS_PING
#define OFS_PLAYERSLOTS
#define OFS_SLOT5
#define OFS_SLOT6
#define OFS_SLOT7
#define OFS_SLOT8
#define OFS_STAMINA
#define OFS_STAMINA2
#define OFS_OBSERVERMODE
#define OFS_GRAVITY
#define OFS_NFD
#define OFS_WEAPON1
#define OFS_WEAPON2
#define OFS_WEAPON3
#define OFS_NORECOIL1
#define OFS_NORECOIL2
#define OFS_NORECOIL3
#define OFS_NORECOIL4
#define OFS_ROOMMASTER
#define OFS_SUPERMASTER
#define OFS_LEVEL
#define OFS_DINAR
#define OFS_MAXPLAYERS
#define OFS_GAMEMASTER
#define OFS_PLAYERSIZE
//[OTHERS]
#define ADR_PREMIUM_ACC_CHECK
#define ADR_POINTOFVIEW
#define ADR_INVALIDPACKET1
#define ADR_INVALIDPACKET2
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Euer Lieber Moderator
Aless™