_RefTeleLink The table structure is like this.
Service int Unchecked
OwnerTeleport int Unchecked
TargetTeleport int Unchecked
Fee int Unchecked
RestrictBindMethod tinyint Unchecked
RunTimeTeleportMethod tinyint Unchecked
CheckResult tinyint Unchecked
Restrict1 int Unchecked
Data1_1 int Checked
Data1_2 int Checked
Restrict2 int Unchecked
Data2_1 int Checked
Data2_2 int Checked
Restrict3 int Unchecked
Data3_1 int Checked
Data3_2 int Checked
Restrict4 int Unchecked
Data4_1 int Checked
Data4_2 int Checked
Restrict5 int Unchecked
Data5_1 int Checked
Data5_2 int Checked
Unchecked
_RefGame_World_Config
ENTER_LIMIT_CONDITION_PARTY = ON > make it OFF
I tried this, but there's no error message in the game; this error appears on the gameserver.
fatal An Exception occurred in CGame::ProcessMessage() MsgID : bce6 2026-05-02 18:29:28 441
fatal An Exception occurred in CGame::ProcessMessage() MsgID : bce6 2026-05-02 18:29:29 521