PvP Explaination - HELP

04/27/2026 08:45 aoncirto#1
Hello Guys,

I would ask you about PvP in basic. On that Pserver what I play we will have PvP event split into two categories. 40 levels & 100 levels. ( Maximum level on that pserver is 200). The server have no PvP Balance is focused only for PvM.

So, I created Healer Shaman - avg dmg with Fans. ( Trolling:mofo: ) I know is not a good choice, but I want to try. Anyway I full everything. My stats on shamy 40 level is:
Attack:
47k hp,
91% crit chance,
129% penetration dmg,
Attack value +765,
Strong agains war 65%,
strong humans 186%.


Defense:
Sword def: 79%
two-hand def: 64%
magic dmg def: 79%
Defense agains war: 55%

I try to duel vs war 90 level ( top 1 ), he just hit me with "Durchschlag" for 57k, he have 226% agains humans, I just want to ask you, is that problem when you facing more % agains humans the game automatic calculate more dmg? Or how to be more stronger?


There is "IS-Costume" where you can put basic bonus like: 20% animals etc.
So IS-Helm and IS-Costume have 15% magic defense, also IS-Costume have 15% swords. I fully understood you can't help me when you dont know about the server, but for me is enough to understand how the dmg is calculated when I have everywhere defense agains war and still got one shoted for 57k.

Thank you for any hint & help.

NOTE: Maybe the Healer - Fan shaman is not a good way for PvP event. :rolleyes:
04/27/2026 18:09 popelkak#2
at one point you cannot have more ressistance. If he can have 226% half humans it just means the server has 0 pvp balancing and it's supposed to be a typical "1shot-server"

I would simply put as much half humans as possible on my equipment so I can use the range as shaman or ninja to 1 hit faster.