[Release] DekaDux - DPS Meter, Combat Tracker, Traffic Analyzer and more (Tool)

02/18/2026 19:58 Rhyothos#1
Hello Dekaron community,

The time has come for me to step outside the underground and share my contribution to this ancient MMO. I've been following the community for quite some time and felt inspired to spark some innovation in the development scene, as well as to address a gap I've always perceived for the player base.

I've poured a lot of thought and effort into the realization of this project and am proud to present the result - a custom tool that has been missing for over 20 years.


Vaerium's DekaDux
(DPS Meter, Combat Tracker, Traffic Analyzer and more)

Excerpt README.md:
Quote:
This is a multifunctional tool for the MMORPG Dekaron (formerly 2Moons) which can be used either on the client side or on the server side.
Its core concept is to provide a completely non-invasive interface for Dekaron's network protocol to capture, decrypt, process and parse all data coming from or going to the game client through your network adapter.
Pursuing the difficult path of read-only emulation provides independence and functionality on all clients and servers - no memory access, no file access, no hooks or assembly edits are needed.
This also comes with several comprehensive auto-detection mechanisms like valid Dekaron connections, channel forwarding, protocol version and separation of clients. Every build contains various data sets to choose from to accommodate most actively used clients.
See DekaDux in action and form your own impression - be sure to check it out!
Feature Showcase on YouTube:

The project is fully documented and maintained on GitHub (closed source).
You'll find much more in-depth information as well as technical explanations and the actual releases there.
Before asking questions, please refer to the FAQ within the repo. I will deliberately not copy and paste all the documentation into this thread to keep things easier to maintain.

If you have any inquiries, suggestions, issues, or just wanna talk - join our Discord.
I am grateful for any feedback, especially considering that it's impossible for me to test all clients and constellations on my own. Most likely, there will be undiscovered issues.

I am also open for developers who want to use this technology, as well as server owners who wish to be featured and fully supported in DekaDux. Read more about this on GitHub and contact me. I can deliver unprecedented custom features for your server, never before seen in the Dekaron scene as I've now proven.

GitHub: [Only registered and activated users can see links. Click Here To Register...]
Discord Server: [Only registered and activated users can see links. Click Here To Register...]
Website: [Only registered and activated users can see links. Click Here To Register...]


Credits to community members

@[Only registered and activated users can see links. Click Here To Register...] & @[Only registered and activated users can see links. Click Here To Register...]: Releasing public cryptography research on ePvP (2008/2011)
(Rising Community): Helped with server-specific integration and some UI aspects. All around cool people, had some insightful conversations.
@[Only registered and activated users can see links. Click Here To Register...]: First person I've revealed DekaDux to, had some valuable conversations about the protocol. Generally an inspiration for his great efforts in the community.
05/17/2026 18:40 Rhyothos#2
DekaDux v1.1.0 just released, 3 months after the first release. Many improvements with meticulous attention to detail have been made, some directly addressing feedback or issues reported. Server support is advancing further with the newly available "DekaDux.Integration" library.

[Only registered and activated users can see links. Click Here To Register...]

Changelog DekaDux v1.1.0 / 17-05-2026
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Features:
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- Implemented full support for "ping reducer" software like ExitLag
- Virtual adapters running through the loopback traffic can now be identified and captured without data noise
- Added external configuration file so updates no longer reset your configuration
- Added full-scale localization (English, Simplified Chinese, Traditional Chinese, Korean, Filipino, Spanish, Portuguese)
- Added foundational work for server-side DPS capture
- Released "DekaDux.Integration" project to support server features (launcher integration)
- Added a context menu to DamageMeter with delete/copy functionality

Improvements:
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- Instead of closing the app when missing dependencies are detected, you can now choose to auto-launch the required installers from the "prerequisites" directory
- Added automated Dekaron client targeting and improved channel swap detection (necessary for ping reducers to avoid traffic noise) -> now a targeted client is always tracked through all channels by default instead of all clients
- Hardened networking and packet queue processing with various optimizations
- Optimized database writes during heavy loads with a scheduler
- Added optimizations for DamageMeter/CombatTracker ListView and various UI elements
- Improved window size management
- Added splashscreen to bridge the initialization time
- Network adapters now only show devices with valid IP addresses and titlebar bulb shows connection details on mouse hover
- Added sorting possibility for DamageMeter

Fixes:
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- Fixed rare cases of crash from UI thread
- Fixed window flickering on startup or when navigating pages in specific conditions
- Fixed many minor issues

Data & Files:
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- Added data set "A9 Vanilla"
- Added data set "A40 Rising TW"
- Removed dead servers / data sets


Changelog DekaDux v1.1.1 / 19-05-2026
=====================================

- Improved onboarding -> show clear instructions about network configuration
- Fixed localization resources breaking due to file protection, also auto-detect system language if available on first launch
- Fixed window sizing issue where DamageMeter sometimes turned smaller than allowed
- Increased tooltip responsiveness
- Fixed other minor issues


Changelog DekaDux v1.1.2 / 27-05-2026
=====================================

- Fixed titlebar not being draggable on Windows 11
- Fixed transparency not working on Windows 11 and made it even more transparent with a different window type
- Fixed theme swapping not breaking transparency anymore
- Fixed StayOnTop not working on start up on Windows 11
- Fixed data set not being correctly applied on first launch through launcher, stops wrong skills from appearing in first session
- Added an "overlay" button -> quick access toggle of StayOnTop + transparency for the session without overwriting config
- Hardened CombatTracker loading -> initial navigate to tons of data gets handled more efficiently
07/06/2026 00:49 Dekaronsam#3
great tool :handsdown: