Activate Events?

02/13/2026 02:00 AgentAfricanGrey#1
Iv been trying to figure out how to active events like Christmas event, Halloween, the festivals etc.. I figured it has to be something server sided but am having trouble finding it.
02/13/2026 02:13 Apdo God#2
Quote:
Originally Posted by AgentAfricanGrey View Post
Iv been trying to figure out how to active events like Christmas event, Halloween, the festivals etc.. I figured it has to be something server sided but am having trouble finding it.
Check your cq_action and cq_task tables in your database. Most Eudemons events are just NPC scripts that are disabled by default. You just need to find the Event NPC's ID and link it to the starting Action ID.

Also, look in your GameServer/Config.ini. There's an event section with start and end dates. If those dates are old, the event won't trigger, so just update them to 2026. If the NPCs still aren't showing up, check cq_generator to make sure their spawn count isn't set to 0.
02/13/2026 03:57 AgentAfricanGrey#3
Quote:
Originally Posted by Apdo God View Post
Check your cq_action and cq_task tables in your database. Most Eudemons events are just NPC scripts that are disabled by default. You just need to find the Event NPC's ID and link it to the starting Action ID.

Also, look in your GameServer/Config.ini. There's an event section with start and end dates. If those dates are old, the event won't trigger, so just update them to 2026. If the NPCs still aren't showing up, check cq_generator to make sure their spawn count isn't set to 0.
Thanks! ill take a look here soon to see what i can find . I know iv seen dates and times from 2007 in the cq_action table which will need to be updated but i dont remember seeing any config.ini in the gameserver that mentions event times so ill look for that as well and get back to you.
02/13/2026 15:06 Apdo God#4
Quote:
Originally Posted by AgentAfricanGrey View Post
Thanks! ill take a look here soon to see what i can find . I know iv seen dates and times from 2007 in the cq_action table which will need to be updated but i dont remember seeing any config.ini in the gameserver that mentions event times so ill look for that as well and get back to you.
Ha, the dates are probably the main reason why it's the way it is. Let me know once you gather any findings ;)
02/14/2026 00:14 AgentAfricanGrey#5
Quote:
Originally Posted by Apdo God View Post
Ha, the dates are probably the main reason why it's the way it is. Let me know once you gather any findings ;)

ya iv found atleast 500 or so dates in the DB that are set to 2007 so ill have to go threw 1 by 1 and change all those and see if that works i didnt see anything in the gameserver configs so hopefully its just those dates that need changed. i did change 1 that was connected to the pumkin guy for Halloween but it didnt activate anything nor spawn him in anywhere so still have to do some diggin into the cq_action cq_npc and cq_task maybe even cq_generator
02/14/2026 01:46 Apdo God#6
Quote:
Originally Posted by AgentAfricanGrey View Post
ya iv found atleast 500 or so dates in the DB that are set to 2007 so ill have to go threw 1 by 1 and change all those and see if that works i didnt see anything in the gameserver configs so hopefully its just those dates that need changed. i did change 1 that was connected to the pumkin guy for Halloween but it didnt activate anything nor spawn him in anywhere so still have to do some diggin into the cq_action cq_npc and cq_task maybe even cq_generator
Yup, try exactly that. Make sure to change all dates to avoid any mismatch that could cause it as well.
02/15/2026 16:39 AgentAfricanGrey#7
i got all the dates changed but cant figure out where the spawn of the npcs is controlled i havnt found them in cq_npc or cq_generator anywhere so still looking into it but all dates have been updated to 2026