Teleport issue when all locations are enabled

11/22/2025 13:16 Mahzi#1
Hi all
Help me solve the problem

When enabling locations like Alexandria, Baghdad, and so on, the loading screen freezes when teleporting to them, and then it's impossible to log in to your character.
When teleporting to Constantinople, Samarkand, and Khotan, everything works fine.

With almost all locations enabled, the monster count is 96,382.
If I reduce the monster count by changing the table, I can teleport to any location, but some unique monsters disappear.


How can I run all the locations and move around them without reducing the number of monsters?
or how to reduce the number of monsters without losing unique ones?


Used files ISRO:
01/06/2026 01:05 DevCeaser#2
using 2x gameserver
01/06/2026 16:17 Rekcuz#3
Your query to divide dwmax by 2 is more then deadly.
Please don't do this again hahaha <3
Don't know about r files but vsro for example is capable to hold 50k non player objects /gs from scratch . Which means exceeding the object limit can also cause your pets to not be able to spawn or even new players can't be load by the servers. Same as uniques won't appear due their parameters of tactics nest and hive...
I know this probably won't help much but ensure every states of your server are fine and not overload in any ways. Try reduce spawn more specifically, by mob names or hives.
If those problems remain, bump it.
But you did a good exclusion process by reducing spawns and retesting.. That's the way brother