Impact of Valve’s Trade Protection on CS2 Skin Market — what's happening now?

09/05/2025 17:04 Pushaka#1
Hey everyone, longinfopost

Wanted to share some recent observations on how the new Trade Protection update has shaken the CS2 skin market — and get your thoughts.

What's the update?

Valve rolled out the “Trade Protected Items” feature in mid-2025. After a trade, your item is locked for 7 days (no using, trading, or modifying), and you can reverse the trade within that window. If you do reverse, your account gets locked from trading for 30 days.

Market reaction — immediate crash

Market data shows a massive drop:

Estimates suggest the CS2 skin market lost over $600 million in just one week.

Other reports put the figure closer to $200 million, but either way it’s a huge hit.

Clearly, panic and liquidity issues hit the trading ecosystem hard.

What’s driving this?

Lower liquidity — with trade windows locked, fewer skins in circulation.

Panic selling — people rushed to offload before locking issues got worse.

Uncertainty — traders aren’t sure what’s safe to buy or hold right now.

Is this permanent?

Some say short-term pain may lead to long-term gain.

Trade locks might actually boost trust: skins feel safer when you can reverse bad trades.

Once the shock subsides, the market could rebound — especially for rare, desirable items still locked but now seen as more secure.

Personal insight

As a trader, I'm seeing low-volume items bottom out quickly, while “safe-ish” assets like discontinued case knives are holding better. But the market is volatile — you've gotta be nimble.

Open questions for the community:

Anyone here profited from the dip yet?

Are you avoiding buying new skins until trade-locks are lifted?

Which skin categories do you think will be most resilient long-term?

Looking forward to hearing your take!

— *Pushaka*
09/06/2025 19:07 EXU_#2
GPT ahh thread
09/06/2025 19:18 Ares.Nemesis#3
If you are using ChatGPT for writing cause for example you don't know english that well, that's totally fine. But please put some effort into atleast removing the long double -- marks and making some modifications.