Hello E*pvp,
About two years ago I released an application called [Only registered and activated users can see links. Click Here To Register...]. The application was essentially a container that connected to my server to pull code updates for new hacks or game versions.
Since the release I have graduated high school and moved to the working and university life. I've been mulling over the idea of releasing a new, regularly maintained version.
What the new version would boil down to is this:
Since I'm now in the "professional" world (you know, the one where food, books, board, and other stuff costs money), I'd be interested in collecting money from the program. My initial thought is to charge a monthly fee (i.e. $1 / month for Conquer, $2.50 for WoW, or wherever the pricing is best) for 'premium' hacks, and free for 'non-premium' hacks.
What I am wondering is:
I really value any responses. Even simple suggestions or a rough idea of the communities response to this would be great. I'd love to do this for free, but I can't spend too much time on a free project with bills to pay and studying to do.
Thanks,
KiXiN
About two years ago I released an application called [Only registered and activated users can see links. Click Here To Register...]. The application was essentially a container that connected to my server to pull code updates for new hacks or game versions.
Since the release I have graduated high school and moved to the working and university life. I've been mulling over the idea of releasing a new, regularly maintained version.
What the new version would boil down to is this:
- A user registers at ApplicationWebsite (name not known yet).
- The user subscribes to updates for games XX, YY, and ZZ. (could be Conquer, Eudemons, etc).
- The user downloads the application.
- The user logs into the application.
- A detection system checks if XX, YY, or ZZ games are open.
- The user chooses which window they want to activate hacks for (if multiple CO windows are open, for instance).
- The user is presented with a screen that has various hacks (speed hack on/off, jump height hack on/off, etc), and information (hp, mp, stamina, map id, etc).
Since I'm now in the "professional" world (you know, the one where food, books, board, and other stuff costs money), I'd be interested in collecting money from the program. My initial thought is to charge a monthly fee (i.e. $1 / month for Conquer, $2.50 for WoW, or wherever the pricing is best) for 'premium' hacks, and free for 'non-premium' hacks.
What I am wondering is:
- Would anyone be interested in BUYING my product? I mean if it was finished right now, is anyone willing to say, "Yes, I would be willing to pay $__ for that."
- How much is $__?
- If you wouldn't pay for it, what would you be willing to do in exchange for my service?
- Also, what is your hesitation to buying such a product?
- Does anyone have any ideas that they'd like to see implemented?
I really value any responses. Even simple suggestions or a rough idea of the communities response to this would be great. I'd love to do this for free, but I can't spend too much time on a free project with bills to pay and studying to do.
Thanks,
KiXiN