How SCrack was made!

04/22/2006 01:20 eiichi#1
Quote:
Microsoft Visual Studio Solution File, Format Version <your visual
studio version number>

Project( "<some unique registry key>" ) = "<your project
name1>", "<your project path1 and filename1>", "<some unique Windows
registry stored identifier for your project1>"
EndProject

Project( "<some unique registry key>" ) = "<your project
name2>", "<your project path2 and filename2>", "<some unique Windows
registry stored identifier for your project2>"
EndProject

...

Project( "<some unique registry key>" ) = "<your project
namelast>", "<your project pathlast and filenamelast>", "<some unique
Windows registry stored identifier for your projectlast>"
EndProject

Global

---

GlobalSection( SourceCodecontrol ) = preSolution or
postSolution

CanCheckoutShared = true or false

SccLocalPath<some number> = <some local path>

SccNumberOfProjects = <some number of projects>

SccProjectFilePathRelativizedFromConnection1 = <some project
path>

SccProjectName<some number> = <some project path>

SccProjectUniqueName<some number> = <some project name path>

SccProvider<some number> = MSSCCI:<some provider>

SolutionUniqueID = <some unique registry number>

EndGlobalSection

---

GlobalSection( SolutionConfiguration ) = preSolution

ConfigName.0 = Debug

ConfigName.1 = Debug1

ConfigName.2 = PostCMD

ConfigName.3 = PostExplorer

ConfigName.4 = Release

EndGlobalSection

---

GlobalSection(ProjectDependencies) = postSolution

EndGlobalSection

---

GlobalSection(ProjectConfiguration) = postSolution

<some unique identifier1>.Debug.ActiveCfg = Debug|.NET
<some unique identifier1>.Debug.Build.0 = Debug|.NET
<some unique identifier1>.Release.ActiveCfg = Release|.NET
<some unique identifier1>.Release.Build.0 = Release|.NET

<some unique identifier2>.Debug.ActiveCfg = Debug|.NET
<some unique identifier2>.Debug.Build.0 = Debug|.NET
<some unique identifier2>.Release.ActiveCfg = Release|.NET
<some unique identifier2>.Release.Build.0 = Release|.NET

...

<some unique identifierlast>.Debug.ActiveCfg = Debug|.NET
<some unique identifierlast>.Debug.Build.0 = Debug|.NET
<some unique identifierlast>.Release.ActiveCfg = Release|.NET
<some unique identifierlast>.Release.Build.0 = Release|.NET

EndGlobalSection

---

GlobalSection(ExtensibilityGlobals) = postSolution

EndGlobalSection

---

GlobalSection(ExtensibilityAddIns) = postSolution

EndGlobalSection

EndGlobal

---
---

Here the versions of this solution file =

v7.0, if Microsoft Visual Studio 2002

v8.0, if Microsoft Visual Studio 2003

---
---

Here some of the subsection meanings:

GlobalSection( SOURCECODECONTROL ) = preSolution or
postSolution
//
// used by the version control database
// (e.g. using: Microsoft Source Safe).
//
// This section is only added if you are so using version
control
//
EndGlobalSection

---

GlobalSection( SOLUTIONCONFIGURATION ) = preSolution or
postSolution
//
// for e.g. debug control
//
EndGlobalSection

---

GlobalSection( PROJECTDEPENDENCIES ) = preSolution or
postSolution
//
// usually empty
//
// This contains any explicit dependencies between the two or
more projects
// in this solution file
// For implicit dependencies check the vbproj file
//
EndGlobalSection

---

GlobalSection( PROJECTCONFIGURATION ) = preSolution or
postSolution
//
// As much entries as there are projects in this solution file
//
// determines which project configurations will be built
// in any particular solution configuration
//
EndGlobalSection

---

GlobalSection( EXTENSIBILITYGLOBALS ) = preSolution or
postSolution
//
// usually empty
//
// used for solution items
//
// Shows that solution items (like .html, .bmp, ... files)
// which are used globally by two or more of the projects
//
EndGlobalSection

---

GlobalSection( EXTENSIBILITYADDINS ) = preSolution or
postSolution
//
// usually empty
//
// used for solution items
//
// Shows that solution items (like .html, .bmp, ... files)
// which are used locally by this project
//
EndGlobalSection

---
---

Some specific examples:

a .sln file with 1 project:

Microsoft Visual Studio Solution File, Format Version 7.00
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}")
= "WebApplication1", "http://localhost/WebApplication1/WebApplication1.
vbproj", "{CAC13264-1D11-45A3-ACE6-F3D4723DFD6C}"
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
ConfigName.0 = Debug
ConfigName.1 = Release
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{CAC13264-1D11-45A3-ACE6-F3D4723DFD6C}.Debug.ActiveCfg
= Debug|.NET
{CAC13264-1D11-45A3-ACE6-F3D4723DFD6C}.Debug.Build.0 =
Debug|.NET
{CAC13264-1D11-45A3-ACE6-
F3D4723DFD6C}.Release.ActiveCfg = Release|.NET
{CAC13264-1D11-45A3-ACE6-F3D4723DFD6C}.Release.Build.0
= Release|.NET
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

---
---

A .sln file with 1 project:

---

Microsoft Visual Studio Solution File, Format Version 7.00
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}")
= "WebApplication25", "http://localhost/WebApplication25/WebApplication
25.vbproj", "{24A73141-8812-4CBB-B9D2-82CDBFA3E846}"
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
ConfigName.0 = Debug
ConfigName.1 = Release
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{24A73141-8812-4CBB-B9D2-82CDBFA3E846}.Debug.ActiveCfg
= Debug|.NET
{24A73141-8812-4CBB-B9D2-82CDBFA3E846}.Debug.Build.0 =
Debug|.NET
{24A73141-8812-4CBB-B9D2-
82CDBFA3E846}.Release.ActiveCfg = Release|.NET
{24A73141-8812-4CBB-B9D2-82CDBFA3E846}.Release.Build.0
= Release|.NET
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

---
---

A .sln file with 1 project:

---

Microsoft Visual Studio Solution File, Format Version 7.00
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}")
= "WebApplication34", "http://localhost/WebApplication34/WebApplication
34.vbproj", "{CA621411-1D91-4A2E-847F-8C430754630D}"
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
ConfigName.0 = Debug
ConfigName.1 = Release
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{CA621411-1D91-4A2E-847F-8C430754630D}.Debug.ActiveCfg
= Debug|.NET
{CA621411-1D91-4A2E-847F-8C430754630D}.Debug.Build.0 =
Debug|.NET
{CA621411-1D91-4A2E-847F-
8C430754630D}.Release.ActiveCfg = Release|.NET
{CA621411-1D91-4A2E-847F-8C430754630D}.Release.Build.0
= Release|.NET
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal

---
---

A .sln file with 2 projects:

---

Microsoft Visual Studio Solution File, Format Version 7.00
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}")
= "WebApplication94", "http://localhost/WebApplication94/WebApplication
94.vbproj", "{F10185B8-843D-48EF-960B-49A0D7FC1ED1}"
EndProject
Project("{F184B08F-C81C-45F6-A57F-5ABD9991F28F}")
= "WebApplication93", "http://localhost/WebApplication93/WebApplication
93.vbproj", "{300725A9-2B21-4AF1-9843-124D1EEB7A9E}"
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
ConfigName.0 = Debug
ConfigName.1 = Release
EndGlobalSection
GlobalSection(ProjectDependencies) = postSolution
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{F10185B8-843D-48EF-960B-49A0D7FC1ED1}.Debug.ActiveCfg
= Debug|.NET
{F10185B8-843D-48EF-960B-49A0D7FC1ED1}.Debug.Build.0 =
Debug|.NET
{F10185B8-843D-48EF-960B-
49A0D7FC1ED1}.Release.ActiveCfg = Release|.NET
{F10185B8-843D-48EF-960B-49A0D7FC1ED1}.Release.Build.0
= Release|.NET
{300725A9-2B21-4AF1-9843-124D1EEB7A9E}.Debug.ActiveCfg
= Debug|.NET
{300725A9-2B21-4AF1-9843-124D1EEB7A9E}.Debug.Build.0 =
Debug|.NET
{300725A9-2B21-4AF1-9843-
124D1EEB7A9E}.Release.ActiveCfg = Release|.NET
{300725A9-2B21-4AF1-9843-124D1EEB7A9E}.Release.Build.0
= Release|.NET
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal
:D Now I just have to edit those all, that I can test it will works 100% I checked those codes from the SCrack and it's same, but there is just edited version from the SCrack.
04/22/2006 01:36 reccaster#2
Oh god >_< shut up
It's a fucking solution file template
04/22/2006 01:47 MyS#3
Rofl, yeah you're way off. I was going to tell you but I didn't want to be mean. (You have no idea what you're doing)
04/22/2006 01:50 maghack#4
Seriously I Visual Basic is my main...
and I think you are abit off track too
04/22/2006 01:51 FSBlackDragun#5
:flame:

Heh, Explain your emotions, without even saying a word! These emotocons rox!
04/22/2006 01:55 MyS#6
Quote:
Originally posted by maghack@Apr 22 2006, 01:50
Seriously I Visual Basic is my main...
and I think you are abit off track too
Who are you talking to?

I thought you told my guildmate last night that you were working on cracking the bot with some friends of yours.

Now I see you're buying a working crack with 5 million gold on the Oasis server? What happened to cracking it?

If you want a working crack, 50 million is the price, not 5.
04/22/2006 02:21 reccaster#7
Getting so tired of ppl with no fucking clue -_-
This used to be a good forum with intelligent people (wich are still here mind you)
they should close registration for a while
04/22/2006 02:59 maghack#8
Quote:
Originally posted by MyS+Apr 22 2006, 01:55--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (MyS @ Apr 22 2006, 01:55)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--maghack@Apr 22 2006, 01:50
Seriously I Visual Basic is my main...
and I think you are abit off track too
Who are you talking to?

I thought you told my guildmate last night that you were working on cracking the bot with some friends of yours.

Now I see you're buying a working crack with 5 million gold on the Oasis server? What happened to cracking it?

If you want a working crack, 50 million is the price, not 5. [/b][/quote]
My exams are near.. I can't waste too much time on that :D

Paying 50million for a working crack? you must be nuts
do you know with 50mil I can get a
2nd hand p4 computer :D

that would have solve my problem, since is related to my computer.

assuming 50mil x 4USD = 200USD

plus crack are meant to be free...

I am just giving sweets for releasing his/her code.

anyway mayber after exams I would work on the current one i am building

mine is a different appraoch.. is works on the packet send from the bot server..

i plan to block it and send the srobot customize packets.

this way we don't have to send any information to the darn bot server(privacy)

and we can use the bot efficiently.

The idea is like an Windows packet editor (WPE)

:D AND YES IF IT COMES OUT IT WILL BE FREE but i will only release the source code and you will download the compiler yourself to compile it.. I don't want to be another JmErLinZ


but I do hope you guys will donate Oasis Gold to me too(optional) if my patch is successful..
my exams end at may 17th(UOL)

hehe
04/22/2006 03:20 MyS#9
Haha, I've already cracked v1.10 and it works perfect so far. Been auto training past 35 minutes without a single disconnect.

I'm working on cracking v1.11 (the new version) now. I decided not to bother with v1.12 or v1.13 because they made no improvements to the bot with those versions, only the charging system.

v1.11 changes:
- Fixed game crashing due to feeding your horse.
- Improved the closing of NPC windows after repair and resupply is completed.
- Added GM auto-reply option (new tab).
- Improved iSROBOT compatibility issues with Win2k
- Improved iSROBOT pathing procedures
04/22/2006 03:28 grishathebest#10
MyS, why dont you release your v1.10 crack? (Just asking...)
04/22/2006 03:32 MyS#11
I haven't compiled it into a "patcher" that would be noob-friendly. I could post what code needs to be patched in memory for v1.10 to work, but not very many people would know what to do with it.

Also, I am not 100% sure this is working yet. Can anyone go in the game right now, using the bot, and confirm whether or not you are still getting disconnected every 10 minutes? Thanks.
04/22/2006 03:33 Diji#12
Quote:
Originally posted by MyS@Apr 22 2006, 03:20
Haha, I've already cracked v1.10 and it works perfect so far. Been auto training past 35 minutes without a single disconnect.

I'm working on cracking v1.11 (the new version) now. I decided not to bother with v1.12 or v1.13 because they made no improvements to the bot with those versions, only the charging system.

v1.11 changes:
- Fixed game crashing due to feeding your horse.
- Improved the closing of NPC windows after repair and resupply is completed.
- Added GM auto-reply option (new tab).
- Improved iSROBOT compatibility issues with Win2k
- Improved iSROBOT pathing procedures
:rolleyes: Very nice. Planning to release anytime soon ?
Sorry for the impatience.

I'm lvling legitly and im 41... and everyone knows how boring is 40-45 [ NO QUETS ] I can't take it anymore... My fingers hurt :P

EDIT: I will donate in-game money for sure if it works :)
04/22/2006 03:33 reccaster#13
Maybe because most of you seem to be just here for the leaching ?
04/22/2006 03:38 MyS#14
No, I will not release any information to the public until the method has been tested by me and my guildmates for a few days.

We don't need another 100 posts asking for help because it's not working or people don't know what to do.
04/22/2006 03:39 Diji#15
Quote:
Originally posted by reccaster@Apr 22 2006, 03:33
Maybe because most of you seem to be just here for the leaching ?
If you're talking about me... Yes and No, I'm actually learning some ASM and ollydbg... But even if i read all tutorials in one day i don't think i'll be able to /crack/
programs anytimes soon... Cause you need experience.

If i could make the crack trust me i'd be the first to do it. But i can't...
And actually i didnt join this community once Scrack was released, check my join date... And my posts... [ Were in Lineage 2 Section ]...

But yah if i have the opportunity to get the crack without doing a single crap, I'd do it.