Service canceled due game is dying and the effort not worth to keep pushing it foward
1. We can reach that in near future, right now, it requires alot of coding, we are starting automating it now. Still required alot of reverse engineering, for a 'mass botting'Quote:
1. Will your service work for mass botting?
2. Can i run it on multiple sessions with 1x license?
3. Can i run it on vmware?
We just release version 0.0.2. Include fixes for auto farm and a new Auto-Fish bottingQuote:
is this the same as shadowplay one if so it doesnt work good atm. needs alot of improvements tbh
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We recently updated to version 0.0.2 a few hours ago, which fixes the issue with the nearby monsters button that was causing crashes.Quote:
Tried and tested, spent almost 2.5 hours awaiting support to walk me through getting it open only to have it crash to desktop populating the "nearby monsters" after this failed when I opened a ticket it took 8.5 hours for the admin to tell me I was disrespectful for asking what the point of support was if it was going to take an entire day to simply reply and was promptly removed from the discord.
Do not use.
The auto-delivery system is functioning correctly. When you make a purchase from the website, you need to activate your order through our Discord BOT. After that, you’ll be granted access to our private community, where you can also open a ticket to receive support.Quote:
don't buy it
no support at all just paided on they site
and got nothing auto regis with they bot no work at all
scam !
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There aren’t many developers in this game. I’ve seen a different memory-based bot block dangerous skills before (like stun, bind, etc.). Is something like that possible? Honestly, I trust your product, and if you could make something like this happen through DMA, I’m sure a lot of legit players would buy it. My friends and I are ready to pay $1000 for something like that, lol.
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Service Update: Version 0.0.3
We're pleased to announce the release of version 0.0.3. This update includes several improvements and new features:
Targeting and Combat:
- Improved monster targeting for more efficient botting
- Implemented an avoid monster list
- Added a clear button for Attack Monster List and Avoid List
- Introduced a casting delay skill system to prevent skill overlap
- Optional visible check when retrieving creature list
- New buff system with health-based skill usage
- Implemented drop target system for distant targets
- Added focus target system based on proximity and health
- Introduced target priority selection (Distance, Health, Creature Rank) with drag-and-drop functionality
Interface and Quality of Life:
- Enhanced Auto Potion system with automatic delay detection
- Added cast time input field
- Introduced option to mark skills as buffs
- Implemented reset button for farm position
- Added tooltips for Auto Farmer, Auto Potion, and Auto Fishing features
- Auto Farming statistics now reset when toggling the feature
- Included farming duration in statistics
Visual Enhancements:
- NPC ESP now checks health status, hiding deceased NPCs
Miscellaneous:
- Added guidance tips in the farming tab
- Fixed issues with nearby mob detection
- Various minor bug fixes and optimizations