Hello elitepvpers community, :handsdown:
I'm currently working on a project where I need to gather all players within a specific place and server in-game. My approach so far has involved using ReadProcessMemory, but I'm running into some challenges and would appreciate any guidance or assistance you can provide.
Here's a brief overview of my current situation:
I'm specifically looking for:
If anyone has experience with this type of memory manipulation or has worked on similar projects, your input would be invaluable. Additionally, if there are any tutorials or resources that you think could help, please do share them.
Thank you in advance for your help and support!
Best regards,
StandartCoder :)
I'm currently working on a project where I need to gather all players within a specific place and server in-game. My approach so far has involved using ReadProcessMemory, but I'm running into some challenges and would appreciate any guidance or assistance you can provide.
Here's a brief overview of my current situation:
- In-Game Presence: I'm actively in-game and have access to the process memory.
- ReadProcessMemory: I plan to use this function to read the memory and extract the player list.
- Objective: My goal is to locate the address or pointer that references the player list.
I'm specifically looking for:
- Methods or techniques to accurately find the player list address or pointer.
- Tools or scripts that could facilitate this process.
- Any best practices or examples from your experiences.
If anyone has experience with this type of memory manipulation or has worked on similar projects, your input would be invaluable. Additionally, if there are any tutorials or resources that you think could help, please do share them.
Thank you in advance for your help and support!
Best regards,
StandartCoder :)