CO Map file ?

05/26/2024 01:18 AlucardVoss#1
I've tried googling and stuff but can't figure out how these map files are created since some maps are buggy ( You cant jump/run ) Mobs running on water etc.

Maybe there is a application for making them or viewing them ?

Picture for context

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05/26/2024 14:39 tkblackbelt#2
Not sure about utilities, but some more details can help folks help you.

- where did you get them from?
- what does can't jump mean? Is your server using the files, validating jumps, and rejecting them? Or are they used on the client? Or both?
- what code are you using to read the files
05/26/2024 20:54 AlucardVoss#3
Quote:
Originally Posted by tkblackbelt View Post
Not sure about utilities, but some more details can help folks help you.

- where did you get them from?
- what does can't jump mean? Is your server using the files, validating jumps, and rejecting them? Or are they used on the client? Or both?
- what code are you using to read the files
It's a source from other forum RZone
Yeah like it kinda understands where you wanna jump but it's verifying can you actually move there or not then TP-s you back where you started and some maps don't work at all
05/28/2024 18:00 Soulfly25#4
As far as I remember you were using a Trinity source as this source was converting the dmap to .map as I remember. If I'm correct the function on this was either in GameMap and it will create those .map when you run the server.
05/29/2024 21:29 AlucardVoss#5
Quote:
Originally Posted by Soulfly25 View Post
As far as I remember you were using a Trinity source as this source was converting the dmap to .map as I remember. If I'm correct the function on this was either in GameMap and it will create those .map when you run the server.
Thank you i will look into it