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Requirements
CPU: Intel + AMD Windows Version: All Aimbot general Enable Auto shoot Aim mode [Automatic, On attack, On key] Maximum FOV Smoothing Silent aim [Disabled, Clientside, Serverside] Position adjustment [History, Accurate unlag] Aimbot targeting Aim at [Friendlies, Enemies, Cloaked spies, Friends, Sentry, Dispenser, Teleporter, Sticky, Boss] Algorithm [Closest to FOV, Distance] Ignore flags [Ignore healed robots, Ignore sentry busters] Priority hitbox [Head, Pelvis, Upper chest] Hitscan [Head, Pelvis, Upper chest] Body if [Lethal, Crit immune] Force body aim on key Aimbot miscellaneous Accuracy mitigations [No recoil, No spread] Projectile hit chance Projectile max travel time Draw projectile path Double donk above time Spread manipulation with hit chance option. Sniper: Scoped only Sniper: Ignore vaccinator Sniper: Wait for [Kill, Headshot] Spy: Wait for spread Heavy: Spin up minigun when active Medigun aimbot Enable with key bind support Maximum FOV Healing selection [All, Prefer friends, Prefer friends expect key, Friends only] Heal arrow aimbot Enable with key bind support. Maximum FOV Target [Any, Friends only] Auto melee Enable with key bind support Maximum FOV Auto wrench Enable with key bind support Maximum FOV Auto vaccinator Enable with key bind support Friends only Control [Full, Passive] React to [Friends, Bonked, Cloaked] Bullet sensitivity settings Blast sensitivity settings Fire sensitivity settings Healing resistance [Auto, Bullet, Blast, Fire] Manual uber resistance [Disallow, Bullet, Blast, Fire] Disallow resistance [Bullet, Blast, Fire] Auto uber Enable React to [Friends, Bonked, Cloaked] Visible threat multiplier. Nearby threat multiplier. Auto kritzkrieg Enable. Friends only. React to [Friends, Bonked, Cloaked] Use charge near tank. MvM: Auto medic shield Enable. Auto-deploy and an option to customize the amount of entities for auto-deploying. Medigun helpers Quickfix follows demo-charge Uber on ‘Activate Charge!’ With friends only option. ‘Activate charge’ resistance [Bullet, Blast, Fire] Auto reflect Enable with key bind support Maximum FOV Reflect if ammo above Disable when ubercharged Disable with dragon’s fury Projectile targets [Rockets, Flarer, Pills, Stickies, Arrows, Throwables, Flameball, Mechorb] Enemy players [None, Any player, Players with Melee] Burning players [None, Any player, (Im/Them) are injured] Auto reflect projectile redirection Redirect towards [Players, Sentry, Dispenser, Teleporter, Projectiles, Boss] Redirect ignore [Friends, Cloaked] Redirect heal arrows to team. Triggerbot Enable with key bind support Hitbox [Auto, Any, Head, Body] Shoot at [Cloaked, Friends, Sentry, Dispenser, Teleporter, Boss, Sticky] Fire delay. Fire for time. Miscellaneous automations Back to crosshair Auto disguise Auto call medic Auto soldier whip Auto rocket jumper [key bind required] Auto sticky detonation Minimum Stickies Target flags [Friend, Cloaked, Sentry, Dispenser, Teleporter, Sticky, Boss] Auto sticky release with key bind support. Release charge at. Charge bot Auto detonator Target flags [Friend, Cloaked, Sentry, Dispenser, Teleporter, Sticky, Boss] Auto sapper Target flags [Robots, Sentry, Dispenser, Teleporter] Minimum robots. Some configuration is based on Team, Enemies, and Friends. Player Visuals (ESP) Show when cloaked. Friend tab only Render friend text. Use steam nickname. Components [Player name, Weapon name, Distance] Box [Disabled, Box, Box + Outlines] Flags list [Conditions, Carrying objective, Sniper Charge, etc] Health bar Health fractions. Ubercharge bar. Cheater/bot alerts. Dormancy Show. Render dormant text. Some configuration is based on Team, Enemies, and Friends. Player Visuals (Chams) Show when cloaked. Ignore Z. Base material [None, Shaded, Flat] Alpha setting. Overlay material [None, Shaded, Flat] Overlay alpha setting. Glow styles are the same for Players and Entities. Player Visuals (Glow) Show [Cloaked Spies, Enemies, Team, Friends] Styles [Sencil, Blur] Stencil thickness. Some configuration is based on Team, Enemies, and Unassigned. World Visuals (ESP) Health pack. Components[Box, Box outline, Name, Distance] Ammo pack. Components[Box, Box outline, Name, Distance] Sentry Components[Box, Box outline, Name, Health bar, Flags, Distance] Flags[Level, Active state, Building state, Controlled, Ammo status] Dispenser Components[Box, Box outline, Name, Health bar, Distance] Flags[Level, Active state, Building state] Teleporter Components[Box, Box outline, Name, Health bar, Distance] Flags[Level, Active state, Building state] Objective Components[Box, Box outline, Name, Flags, Distance] Flags[Return time, Active state] Projectiles Components[Box, Box outline, Name, Flags, Distance] List[Rocket, Sticky, Pipebomb, Arrow, Flare, Throwables, Spells] Flags[Critical] Other entities List [Bombs, Lunchables, Boss, Revive marker, Powerup, Spellbooks, Money] Components[Box, Box outline, Name, Distance] Some configuration is based on Team, Enemies, and Unassigned. World Visuals (Chams) Ignore Z. Base material [None, Shaded, Flat] Alpha setting. Overlay material [None, Shaded, Flat] Overlay alpha setting. Health pack. Ammo pack. Other entities. List[Bombs, Lunchables, Boss, Revive marker, Powerup, Spellbooks, Money] Buildables [Sentry, Dispenser, Teleporter] Objective. Projectiles. List[Rocket, Sticky, Pipebomb, Arrow, Flare, Throwables, Spells] Some configuration is based on Team, Enemies, and Unassigned. World Visuals (Glow) Show[Enemies, Team] Health pack. Ammo pack. Other entities. List[Bombs, Lunchables, Boss, Revive marker, Powerup, Spellbooks, Money] Buildables [Sentry, Dispenser, Teleporter] Objective. Projectiles. List[Rocket, Sticky, Pipebomb, Arrow, Flare, Throwables, Spells] Styles [Sencil, Blur] Stencil thickness. Visuals (Other) Menu Foreground colours Menu Background colours Cheap text rendering. Medic: Show injured team-mates Engineer: Show damaged objects Show hitboxes on hit Backtrack chams Fake-angle chams Custom FOV Removals[Sniper Scope, Sniper Scope FOV, No visual recoil, No viewmodel bobbing, No fog, No fade] Bullet tracers Effect[Beam, Raygun, Machina, Lightning ball, Merasmus, Distortion trail, Bis nasty] Third person Use key Key control[Held, Toggle] Max distance Draw crosshair at aimpoint Show spectators panel Show information panel Viewmodel show silent aim View model offset Forward Right Up Show icons through walls Icons[Vaccinator, Mannpower] Associated icon team[Friendly only, Enemy only, All] Sniper LOS Laser Ignore Z Team[Friendly only, Enemy only, All] Disable overlay effects Effects[Invuln, Milk, Jarate, Bleed, Stealth, Bonked, Gas, Fire, Water] Control FarZ FarZ Ragdoll effects Disable death animations. Disable game created effects. Model effects [None, Golden, Frozen] Main particle effect [None, Burning, Electrocuted] Other particle effect [Ash, Dissolve] Team[Friendly only, Enemy only, All] Hack vs Hack (Anti-Aim) Main Enable Active when headshot threat Active on[Any player, Cheaters only] Vischeck. Use key Key control[Held, Toggle] Mode [Legit, Rage] Hack vs Hack (Anti-Aim) Pitch Pitch enabled [Disabled, Automatic, Manual] Method [Static, Dynamic] Fake [None, Up, Down] Real [Up, Zero, Down] Hack vs Hack (Anti-Aim) Yaw Auto edge Type[Fake, Real] Based on angle[Local angles, Closest player, Closest scoped player] Cycle key Cycle method[Swap real and fake angle, Invert fake, Invert real, Invert both] Fake / Real methods Rotate Angle Rotate target[Local Angles, Closest player, Closest scoped player] Rotate Dynamic Angle one. Angle two. Update-rate Rotate target[Local Angles, Closest player, Closest scoped player] Spin Invert direction Speed Hack vs Hack (Other) Break jump animations[Disabled, Constant, First jump] Fake crouch [Disabled, On crouch, Always] Peek assist[Key bind required] Peek fakelag. Anti-backtrack. Fakelag Use key Key control[Held, Toggle] Method[Interval, Movement] Max choke Resolver Options[Show resolver status, Cheaters only, Headshot weapons only] Miscellaneous (General) Bunnyhop. Auto strafe. Strafe Type [Normal, Directional WASD] Avoid walls[Disabled, Simple, Advanced] Retrack speed. Force critical hits / Crit hack Preferences[Draw Panel, Skip natural crits, Melee auto crit] Double tap Preferences[Draw panel, Shift on key, On ground key, On aimbot only, Passive charging, Boost] Charge key. Shift key. Boost key. Passive charge every. Fake latency Latency target. Fast queue Block regions[EU east, EU west, Asia, Middle east, Hong Kong, Japan, India, Australia, Africa, Chile, Peru, Brazil, US east, US north west, US south west] Maximum ping. Party networking Flags [Far ESP, Resolver data, Waypoint marker] Waypoint[Key bind required] Expire time. Auto vote Voting flags[Auto vote yes, Auto vote no, Defensive] Auto cast[Disabled, Randon player, Bots only, Any cheaters] Miscellaneous (Other) Pure bypass Reveal spy models Reveal scoreboard information. Disable MOTD Disable server chat messages. Disable player gibs. Disable player taunts. Disable player cosmetics. Include cosmetics from [Localplayer, Friends] Remove taunt restrictions. Remove kart restrictions. Remove cage restrictions. Avoid auto team balance. No idle kick. No push. Auto mute bots. Auto rev jump. Send bot identify. Anti-backstab. Streamer mode. Name censors[Friends only, All players] Panel censors[Matchmaking, Scoreboard] Infinite noisemaker. Block sounds[Footstep, Noisemaker, Frying pan] Anti-cheat compatibility. Print server queries Modes[Scan only, Always] Auto record hvh matches. MvM revive response[None, On medic heal, Always] Chat tags [Enabled, Local player, Friends, Cheaters] Chat notifications [Enabled, Cheat detections, Class changes, Votekick info, Resolver, Anti-cheat compatibility, Joins, Leaves] View our 1000's of Positive Reviews!
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11/11/2024 23:33
scrim4200#2
Ts is nuts i have 900 hours on tf2 and all them is with rijin i have wone a some money by playing with rijin
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