Babel Online | 110 Cap EU&CH | Box and Upgrade System | Open Market | G.O. 19/04/2024

01/08/2024 11:34 _Chapo_#1
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Username - epvpJoin Date - epvpNickname - PServerPosition - PServer
[Only registered and activated users can see links. Click Here To Register...]07/15/2023babelonlineServer Owner
[Only registered and activated users can see links. Click Here To Register...]01/20/2010T46Server Developer


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01/09/2024 04:52 vzlagfortune#2
looks nice, rates are a bit high but i will be waiting for try it!
01/09/2024 09:26 tunahan09#3
i ll give a try Basbakan..
01/09/2024 13:30 NuclearMind#4
Ah, another pay-to-win server ....
01/09/2024 18:04 Coded by Alfa#5
it ends before it starts
01/09/2024 20:47 _Chapo_#6
Quote:
Originally Posted by Lā Tahzen View Post
it ends before it starts
Quote:
Originally Posted by NuclearMind View Post
Ah, another pay-to-win server ....
We bet that we will overcome your biases. :)
01/11/2024 15:57 fesbi#7
looks pretty good
01/11/2024 22:49 Malix997#8
Loooks nice
01/11/2024 23:01 Athena'#9
Looks promising, didn't see a good 125 cap in a while.
01/15/2024 13:13 Kenai#10
Server limit in terms of PC, IP are bullshit lmao. It will be Bot Online not Babel Online. NEXT
01/15/2024 13:22 Athena'#11
Quote:
Originally Posted by Kenai View Post
Server limit in terms of PC, IP are bullshit lmao. It will be Bot Online not Babel Online. NEXT
Agree, id set 2 / 4.
01/15/2024 13:25 Kenai#12
Quote:
Originally Posted by Athena' View Post
Agree, id set 2 / 4.
Even 2/4 is bad. Every server put 2/4 to have a minimum of population into the serv.

It should always be 2/2 + Job limit 1.

If you play on the same IP as your friend, then write a special ticket with proof and GM could do an exception.

That should be the norm, imo!
01/15/2024 16:15 _Chapo_#13
Quote:
Originally Posted by Kenai View Post
Server limit in terms of PC, IP are bullshit lmao. It will be Bot Online not Babel Online. NEXT
Quote:
Originally Posted by Athena' View Post
Agree, id set 2 / 4.
Quote:
Originally Posted by Kenai View Post
Even 2/4 is bad. Every server put 2/4 to have a minimum of population into the serv.

It should always be 2/2 + Job limit 1.

If you play on the same IP as your friend, then write a special ticket with proof and GM could do an exception.

That should be the norm, imo!
We don't agree with you. With 4 PC limit, 2 players can build a party. If it's 2/2 as you suggest, at best, all 4 individuals would need to coordinate together. If one's computer shuts down or loses internet, it adversely affects the other 3. Many Silkroad players today have jobs, excessive dependence will tire them. The best option for Babel is as we mentioned. :)
01/16/2024 18:49 Malix997#14
I prefer 3 ip 2 per hwid. Also i would reduce gold for events and so on. If it will be harder to get items, server will stay alive longer. Make unique spawn time like 4-6hours, in such way it will be at least some concurrency for defeating them and also making parties to gain kill.

When 13 dg full sun sets will be reached as a update you may add 14dg items update. But balance need to be tested before update(its just like an option to keep server alive longer)
01/16/2024 22:53 _Chapo_#15
Quote:
Originally Posted by Malix997 View Post
I prefer 3 ip 2 per hwid. Also i would reduce gold for events and so on. If it will be harder to get items, server will stay alive longer. Make unique spawn time like 4-6hours, in such way it will be at least some concurrency for defeating them and also making parties to gain kill.

When 13 dg full sun sets will be reached as a update you may add 14dg items update. But balance need to be tested before update(its just like an option to keep server alive longer)
Thank you for sharing your advice and thoughts. If we receive feedback from other players on the topics you mentioned, we can work on them. The crucial thing is to ensure our players are satisfied. :)