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Originally Posted by Benmena
Can anyone explain how it can be detected so easily tho becaue its client sides isnt it?
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My english is broke but ill try explain
All possible methods for Skinchanger that i know and i doubt have
Theres one based on a cheat gui and other based on "Unlock All"
You can check the post with Source of It and a tutorial on UC from my friend Pingu aka BlackMax97
He is the guy who made and released the code
So the function the methods use are Engine Features, are internal and change how the game work writing on the memory, ONE CHECK and Riot detect you using it, also super easy to Fix they dont do it because they dont want to do
They use that game function: FunctionShooterGame.ContentLibrary.ApplySkin
The Cheat tell the game to apply a skin from a Game Asset, Riot can detect its not the Game Doing it, they also can check you are using a Asset from a Skin that you dont Own on your Own Weapon
Both method use same feature, but the Unlock All, unlock the Arsenal skins and use the Asset from the Selected Skin, and just apply to your own weapon (better way)
The GUI based apply to all weapons you get on Hands and the Asset to load its selected on GUI
Not even need mention about the Troll Skin Changers where they dont do a Check for Check your Weapon and then you can Apply a Asset from a Operator Skin on Sheriff that its super easy to detect aswell
All cheats that add it its pasted, they just grab a code from UC and paste into cheat
And they know its detect, for cheap rage cheats its a good feature but i would not use any Legit Cheat that have it
MAYBE have other ways for do it that dont get discovered yet, or keep super private and will never get Leak but whatever
I also dont think its possible to spoofcall this function