Change MET sound

04/08/2006 00:19 viktorx#1
Is there a ways to change the meteor drop sound to like the "headshot" sound from Counter-Strike? I dont hear its and the archer scatters off the screen so u dont see it i end up missing alots of mets just wanted to know. Sorry if this is the wrong place to post im a noobs dont kno much
04/08/2006 00:24 toreddo#2
Quote:
Originally posted by viktorx@Apr 8 2006, 00:19
Is there a ways to change the meteor drop sound to like the "headshot" sound from Counter-Strike? I dont hear its and the archer scatters off the screen so u dont see it i end up missing alots of mets just wanted to know. Sorry if this is the wrong place to post im a noobs dont kno much
yes your in the right place,
and yes there is a way, :) in your Conquer map go to the Map Sound.
I tought the sound was bell.wav.
so replace that one with yours.
04/08/2006 00:29 tsu#3
Quote:
Originally posted by toreddo+Apr 8 2006, 00:24--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (toreddo @ Apr 8 2006, 00:24)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--viktorx@Apr 8 2006, 00:19
Is there a ways to change the meteor drop sound to like the "headshot" sound from Counter-Strike? I dont hear its and the archer scatters off the screen so u dont see it i end up missing alots of mets just wanted to know. Sorry if this is the wrong place to post im a noobs dont kno much
yes your in the right place,
and yes there is a way, :) in your Conquer map go to the Map Sound.
I tought the sound was bell.wav.
so replace that one with yours. [/b][/quote]
*copy orginal bell.wav to another folder.
*change the soundname you want to use to "bell.wav"
*If you ever want back the old sound, just replace it with the old one.

Quote:
yes your in the right place,
atleast someone is <.<
04/08/2006 01:38 Rykuda#4
ohhh this gives me so many ideas :P. This wouldnt be able to be applied ina way that would give the game music could it?
04/08/2006 01:44 evulhotdog#5
just play your music on winamp or something, and yes it could be used as game music
04/08/2006 01:50 unknownone#6
You can make use of the game music with a packet or memory hook, if you have the ability. The code for finding and playing music is already in the client.

The packet is pretty simple, but needs resizing to fit the length of the filename.

sz sz f7 03 00 00 00 00 14 02 sf <filename> 01 31 00 00

sz sz: size of packet in bytes. You'll need to set this last after you've counted the number of bytes in the packet.

sf: size of filename in bytes. eg. "bell.wav" = 8 bytes.

<filename>: Filename in ascii. The file name/path must be releative to your conquer.exe. If you use the previous example, you type "sound&#092;bell.wav".

also, the "31" is the loop count. Its the ascii value for "1", you can change to loop more times by making it higher, or set to zero ("30") for infintite loop. Be warned that I know no means of stopping if you start an infinite loop, you'll need to restart the client.

This shouldn't be too difficult to handle if you use loco's CoNetIO, or if you're skilled enough you could make your own packet hook from scratch.
04/08/2006 02:05 viktorx#7
Thanks guys this helped alot
04/08/2006 02:10 EvolutionHK#8
i personaly deleted all my sounds, then changed meteor sound, and level up sound and afew others that are usful to nicer things etc
04/08/2006 02:53 bellvista#9
i have my sound as " there is a met" i just recorded my own voice... :bandit:
(eye-m watching you..)
04/08/2006 09:37 S.A.L.O.M.O.N.#10
#closed ( because the question is answered)