Mag. reinforce calculation

08/24/2023 23:21 Yasuka_Hitsro#1
Hello, I have item stat and values calculated to show on the site. However, interestingly, I could not match the Mag. Reinforce calculation that it shows in the game. I do the same calculation for Phy. Reinforce, no problem. But Mag. Reinforce, I think an extra value is added. But I couldn't find out what it is and where it is. Does anyone have information about this?

Let me give a few examples;

Blue Dragon Polldron (ITEM_EU_M_HEAVY_13_SA_C_RARE)

Its MDInt_L value is 554.8 MDInt_U value is 612.8

According to these values, the value of an item with 0% stat should be calculated as ($L + (($U - L) / 100)) = 55.5%. But in the game it calculates 58.4!

When we calculate PDStr values with the same formula, there is no problem. Is there anyone who has thought about this before?
08/25/2023 17:11 DaxterSoul#2
In Rigid (SILKROAD_R_SHARD) the values for ITEM_EU_M_HEAVY_13_SA_C_RARE are:

MDInt_L MDInt_U
584 645

which checks out ingame showing 58.4% (+0%).
I'm not sure where you got your values from but that's probably the crux of your problem.