Hello, I have item stat and values calculated to show on the site. However, interestingly, I could not match the Mag. Reinforce calculation that it shows in the game. I do the same calculation for Phy. Reinforce, no problem. But Mag. Reinforce, I think an extra value is added. But I couldn't find out what it is and where it is. Does anyone have information about this?
Let me give a few examples;
Blue Dragon Polldron (ITEM_EU_M_HEAVY_13_SA_C_RARE)
Its MDInt_L value is 554.8 MDInt_U value is 612.8
According to these values, the value of an item with 0% stat should be calculated as ($L + (($U - L) / 100)) = 55.5%. But in the game it calculates 58.4!
When we calculate PDStr values with the same formula, there is no problem. Is there anyone who has thought about this before?
Let me give a few examples;
Blue Dragon Polldron (ITEM_EU_M_HEAVY_13_SA_C_RARE)
Its MDInt_L value is 554.8 MDInt_U value is 612.8
According to these values, the value of an item with 0% stat should be calculated as ($L + (($U - L) / 100)) = 55.5%. But in the game it calculates 58.4!
When we calculate PDStr values with the same formula, there is no problem. Is there anyone who has thought about this before?