honestly, the game development and player base needs a new fresh light(that already been here but only maybe one dev took use of that extracting this) in moderated way to measure game balancing for classes, mechanics, bosses, world events and everything. most of "Development" updates was a joke with no use, inadequate really.
just look in games such as tera, aion, guild wars 2, and another p2p b2p game let's say FFXIV or itself for example even BDO and more of them having addons that actually makes sense with the level of toxicity game has, instead of blaming people for beeing toxic that can be measured in numbers.
some examples would be:
--veteran of pserers wanna be comes into modded server and acts as he knows it all, but all his decisions leads the server into collapse of inadequate consequences of changes made
--the previous option repeats but a confronted person gets banned saying he's no clue of what's going on and that he just wants these changes for his own benefit
--the change quickens the progression of actual project that it already is quick and server runs out of content in maybe 2weeks, as far it just happened in @[Only registered and activated users can see links. Click Here To Register...]'s castle server
--GM's and admins abusing gm tools giving their exclusive buffs etc to support them for easier walkthrough and acting as if player just speculates for that to win over clueless people-how ever with such addon you could see even those things existing on a created log file thats beeing sent let's say to the discord which would make clear that the staff isn't entirely honest with their players and rest of the team! or any unusual exploits that quickens progress.
--WE WANT ADDONS USED BY BOTH DEVELOPERS/PLAYERS IN ORDER TO MEASURE CLASS AND GAME BALANCING ON NUMBERS THAN OPPINIONS, THIS KEEP TOXICITY LEVEL HIGH BUT MAYBE WE CAN SIMPLY EASIER MEASURE THE THINGS THAT ARE RIGHT RATHER THAN FIGHTING WITH ONE ANOTHER FOR OUR OWN EGOS BE APPROVED.
why this has to be written, is because one inadeqate "Developer" said i am beeing toxic and making commnity toxic with no reason, yet all his friends are running on that level of toxicity tat none of his releases actually made any sense.
guild wars 2 for example, every few weeks gets a major update and the addons in few days or on the same day receives a release of a new build version to be working again in order of tracking the monthly updates of class balancing and how far players can push it further and do changes regularly.
the game surprisingly got community ran websites with all the documentation, from builds, skill rotation and gears set ups to make a maximum potential of the class aswell as there's videos with evidence the numbers exist and it's not an oppinion of someone with no clue what is he doing in development.
@[Only registered and activated users can see links. Click Here To Register...] since you touched development himself and BDO and other games you really might know how useful these tools would be and that only very few actually has their alternatives in this game development, but they tent to not share it freely or keeps it for their own use.
me @[Only registered and activated users can see links. Click Here To Register...] @[Only registered and activated users can see links. Click Here To Register...] @[Only registered and activated users can see links. Click Here To Register...] been discussing on this for a while now. and the game development team's had become a meme, theres hardly any useful changes made, to be exact-absolutely none are useful.
just my two cents. (i don't expect people will like or support this idea but since the development turned into egoistic show for each and everyone thinking they know it all and better than everyone else so as their friends), the idea actually would help everyone measure standarts logically.
just look in games such as tera, aion, guild wars 2, and another p2p b2p game let's say FFXIV or itself for example even BDO and more of them having addons that actually makes sense with the level of toxicity game has, instead of blaming people for beeing toxic that can be measured in numbers.
some examples would be:
--veteran of pserers wanna be comes into modded server and acts as he knows it all, but all his decisions leads the server into collapse of inadequate consequences of changes made
--the previous option repeats but a confronted person gets banned saying he's no clue of what's going on and that he just wants these changes for his own benefit
--the change quickens the progression of actual project that it already is quick and server runs out of content in maybe 2weeks, as far it just happened in @[Only registered and activated users can see links. Click Here To Register...]'s castle server
--GM's and admins abusing gm tools giving their exclusive buffs etc to support them for easier walkthrough and acting as if player just speculates for that to win over clueless people-how ever with such addon you could see even those things existing on a created log file thats beeing sent let's say to the discord which would make clear that the staff isn't entirely honest with their players and rest of the team! or any unusual exploits that quickens progress.
--WE WANT ADDONS USED BY BOTH DEVELOPERS/PLAYERS IN ORDER TO MEASURE CLASS AND GAME BALANCING ON NUMBERS THAN OPPINIONS, THIS KEEP TOXICITY LEVEL HIGH BUT MAYBE WE CAN SIMPLY EASIER MEASURE THE THINGS THAT ARE RIGHT RATHER THAN FIGHTING WITH ONE ANOTHER FOR OUR OWN EGOS BE APPROVED.
why this has to be written, is because one inadeqate "Developer" said i am beeing toxic and making commnity toxic with no reason, yet all his friends are running on that level of toxicity tat none of his releases actually made any sense.
guild wars 2 for example, every few weeks gets a major update and the addons in few days or on the same day receives a release of a new build version to be working again in order of tracking the monthly updates of class balancing and how far players can push it further and do changes regularly.
the game surprisingly got community ran websites with all the documentation, from builds, skill rotation and gears set ups to make a maximum potential of the class aswell as there's videos with evidence the numbers exist and it's not an oppinion of someone with no clue what is he doing in development.
@[Only registered and activated users can see links. Click Here To Register...] since you touched development himself and BDO and other games you really might know how useful these tools would be and that only very few actually has their alternatives in this game development, but they tent to not share it freely or keeps it for their own use.
me @[Only registered and activated users can see links. Click Here To Register...] @[Only registered and activated users can see links. Click Here To Register...] @[Only registered and activated users can see links. Click Here To Register...] been discussing on this for a while now. and the game development team's had become a meme, theres hardly any useful changes made, to be exact-absolutely none are useful.
just my two cents. (i don't expect people will like or support this idea but since the development turned into egoistic show for each and everyone thinking they know it all and better than everyone else so as their friends), the idea actually would help everyone measure standarts logically.