Quote:
Originally Posted by saifsyed8904
Indeed, it is a review based on dopamine, and these are my opinions / responses. And no, I'm not at all pushing my product; I'm just saying there are alternative options available for roughly 60% less money which is "SAFE"
so i hope this response can show you and the rest that i am just saying there's more options without pushing my own stuff :heh:
Let me be clear: The development staff is cool and all, and they are quite talented, but there is a line you draw when paying for these things, and using reported.lol or sync is no different. Both developers are great, but many people will choose sync due to the better pricing and the fact that it functions so well. (I hope this contrast will help you understand my kind of thinking; if you misread and thought I was trashing the developers or the product, that wasn't the intention because I respect them all.)
In the end, my reaction is to attempt to open people's eyes a little bit. If they want to spend $150 on one product where they could spend*$100 on another, I would suggest the cheaper/better option, if that makes sense with factors like security/status/detections obviously being taken account for.
|
It's important to note that while a particular line of thinking or pricing may be applicable to you in this situation, it's not necessarily universal for everyone. A price of $150 for a cheat is not uncommon, as the cost is a reflection of the product and its intended audience, which is often more experienced and dedicated. Private cheats can often be even more expensive.
Furthermore, it's unclear why you are comparing "Sync" and "Reported".
This is not relevant to the discussion at all, and the two cannot be directly compared.
"Reported" is an highly advanced piece of kernel software that has been in development for over two years. Consisting of tens of thousands of lines of code scattered across 68 sub-projects and libraries. It requires extensive knowledge within windows internals, kernel, and assembly to write. Reported spoofs every serial retrieved by the anticheat while perm spoofers does not. The product is an easy one-click-solution to get you back in the game covering everything without the need for reinstalls or other annoyances.
On the other hand, "Sync" is a permanent spoofer that utilizes third-party embedded tools provided by the manufacturers. The rest is scripted to automate the process. This is what all permanent spoofers do, more or less.. However, Sync is probably the one who has managed to support it best over time.
While both may have its pros and cons I'd say they're meant for different audiences without going more in depth. Coding a temp spoofer requires a great deal of knowledge, permanent does not and can be done with a scripted batch file.
Anyways, I have no intention of continuing a discussion in this thread as it doesnt serve any purpose. I'll be happy to answer your PM on epvp or discord instead.