Quote:
Originally Posted by ripus
I will get the Temp spoofer , just waiting for the MW2/WZ2 update :), I mean last time i checked the temp spoofer for wz2/mw2 was under maintenance
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Our temporary solution should be up and working shortly.
Quote:
Originally Posted by GrawPoint
Are you sure about this statement? What if the anticheat updates the ways it grabs hardware identifiers? I've seen some perm spoofers get detected and their users banned in Valorant after some time.
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I am very sure of my statement. If the anticheat updates the way it grabs hardware identifiers then our spoofer might not function but it is in no way or form detected.
Valorant is a completely different story as their delay bans can make a permanent spoofer seem as if it’s “undetected” although it’s just vanguard data collecting and then issuing a massive delay ban wave. This is again, not the case for us as we had top ranked players (even #1 EUW) alongside many users utilise Sync, and not resulting in bans.
What this means is, if the permanent spoofer is listed as working for the game and it is indeed working (in our case we have tested with over 3000 users in multiple tournaments, competitions and real life scenarios) then it is impossible for the user to get banned if the anticheat updates, if you would like to know more please add me on Discord as I usually refrain from explaining anticheat banning methods publicly.
Keep in mind, changing serial numbers permanently cannot be detected, due to the simple fact, we are using the same methods as actual manufacturers when they flash your motherboard’s DMI data, or such.
Quote:
Originally Posted by DemonicSoftware
Its most likely not possible to detect because they change the keys/serial numbers permentantly so there is nothing running in your system to detect.
It does not mean you cannot get banned in the future though if for say they start tracking something that the perm spoofer does not change as you say.
The fact they are claiming and advertising its impossible to detect is a bit worrying..
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The concept at hand is relatively straightforward, but I'll provide a more detailed explanation for the sake of clarity.
Let's consider a hypothetical scenario where a user had previously been banned from a game and had used Sync spoofer to bypass the ban. In this case, we would have permanently spoofed all of the serial numbers associated with that user, effectively removing the HWID ban.
Now, suppose the game's anticheat system begins tracking a new serial number that wasn't included in the original ban. In such a situation, the user would be safe from any further ban, as the spoofing software had already spoofed all of the banned serials.
Alternatively, suppose that the anticheat system begins detecting and banning users based on more identifiers than before. In that case, it's unlikely that the additional identifiers will be significant enough to warrant a ban or manual review. As a result, our spoofing software would remain undetected.
In comparison to temporary spoofers that rely on changing serial numbers temporarily, and anticheat systems have been known to detect such changes or reverse the “methods” used to spoof the serials.
In contrast, our permanent spoofing software is able to permanently modify serial numbers, making it quite impossible for anticheats to detect. Furthermore, our software's ability to spoof all of the flagged serials makes it unlikely that the anticheat system will be able to ban the user based on the remaining unflagged serials.
To illustrate this point, let's consider a hypothetical scenario where the anticheat system uses a flagging system to track serial numbers. Suppose that an HWID ban consists of 12 flags, and our software is able to remove 10 of these flags, leaving only 2 flags remaining. In this case, it's highly unlikely that the anticheat system will ban the user based on the remaining 2 flags alone, as it would be too risky to ban a potentially legitimate player.
I hope this clears up any further doubts on this matter, and thank you for showing your concerns.