5165 Login & Game Server

03/29/2010 04:45 [GMs]#1
I tried to get separate it into two servers, but it isn't working like how I want it to. I am 100% sure that the login server is correct and should be able to send the information, but when I try to login, the progress bar moves but then says that it is disconnected.
03/29/2010 17:45 Paralyzer[GM]#2
Are the connection packets still on both login/game server becuase I THINK that the game server has to connect and interact with your client therefor it needs the correct login data/packets/encryption are you sure that the LOGIN and both GAME server(s) have a set each or share 1 ? becuase a login or the game server would have it's own C# prog but it WILL need the packets again so read what I said.
03/30/2010 03:23 Santa#3
Check out the way CoEmu did it. (Not in anyway saying its the best, just an example)
03/30/2010 06:03 ImFlamedCOD#4
No offence but that server was founded as a single project and without looking at it probably would be hard. The two server are usually tied together there for make it almost impossible to do so.
03/30/2010 09:11 Paralyzer[GM]#5
As I said try giving the Login and both Game server it's own set of login packets that the client can recive