Alright
To get this thread closed up, I'll say my opinion on this matter after trying LS for a week.
First of all, the loader.
Super simplistic, not really something I'd expect from a 100$ league script, but it doesn't really matter for me since I'm used to very basic cmd stuff from my friends. I'd give it a 6/10
SDK
Very different from BGX, afaik only LUA devs are able to create their own scripts in LS. Me as a basic user, I don't really mind it, but I get it from the standpoint of a module dev that they wouldn't really like the script because C++ isn't available.
?/10
First impressions
Very easy to configure, pretty much start a game and play, no editing needed. The "modules" (idk what else to call 'em) are pretty basic on some champs, but it still does pretty well. I love the orbwalker RGB drawings, I like the support of user-made lua scripts even tho that's possible in BGX aswell. Doesn't have DX11 support, so that's a point down for me.
8/10
Orbwalker
To be fair, it felt very average for me, I've used BGX for a long time, been there when auroraorb first came out which was (and still is, even tho its outdated) imo the best orbwalker in the scripting scene at this point. It for sure does the job.
7/10
Prediction
Super decent, for example on some champs you need to use the new pred, on some you need to use the old pred. It hits fairly well and since the last time I've used aurorapred was about a month ago (don't really know how well it's doing atm), I can't really compare it to it, but if i compare it to that a month ago, it felt like BGX pred hit better on ezreal, but on LS it hit better on xerath etc, just very hit or miss.
8/10
Evade
Super customizable, very well done, that's why it's called the best Evade on the public market.
9.5/10
Awareness
I love it, it's super clean and doesn't really take up much of my FPS.
9/10
Don't really know what else to say. If you wanna buy LS and have the money for it, go for it, but imo, it really isn't worth 5x the price of a BGX month sub.