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Hey,
I've been thinking of building a 3D "clone" - actually more like a 3D game inspired by the DO's universe lately.
The game would be based on many of the original DO (2008-2013) concepts:
- eic/vru/mmo
- no bullshit (only pheonix to goliath, only flax and iris...)
- ranks
- clans
- NPCs
- Minerals to be collected
- Bonus boxes
- Cargos...
- Multiplayer
But there would also be many improvements and modifications of existing concepts. Indeed, it would be a real 3D game + a FPS mode + a planet mode, here is a list of a few mechanics/things that would be possible:
- walking around in your ship while it flies
- flying in cockpit mode
- landing on a planet and walking in a fps view with guns etc - could be your faction's planet or an enemy faction, or even clan station / pirates wrecks, meaning battles could happen both in space and on ground
- maybe EVA (extravehicular activity = getting out of your ship in space)
There may be many other things but hence my post, I would like you, original DO players, to tell me about your DO dream features as well as the pains you had playing DO.
Development hasn't started yet, I'm waiting for ideas/feedbacks and will eventually start working on it in a few weeks if it generates interest.
If that's the case, the game would be developed using Unity, source would be hosted on github/gitlab, it would be closed-source in the beginning but open to serious contributors (software engineers / artists (3d, animations, textures, UIs...)). It would use WebGL and be developed with optimization in mind, making it accessible to many people.
So, please tell me about your craziest dream for DO, even if they seem impossible or out of touch. Please also tell me about the worst things / the most annoying things you experienced while playing DO.
Finally, if this project interests you and you would like to contribute to its development, please let me know in this thread with a short explanatiln of how you may be able to help (skills, experience...)
Hey,
I've been thinking of building a 3D "clone" - actually more like a 3D game inspired by the DO's universe lately.
The game would be based on many of the original DO (2008-2013) concepts:
- eic/vru/mmo
- no bullshit (only pheonix to goliath, only flax and iris...)
- ranks
- clans
- NPCs
- Minerals to be collected
- Bonus boxes
- Cargos...
- Multiplayer
But there would also be many improvements and modifications of existing concepts. Indeed, it would be a real 3D game + a FPS mode + a planet mode, here is a list of a few mechanics/things that would be possible:
- walking around in your ship while it flies
- flying in cockpit mode
- landing on a planet and walking in a fps view with guns etc - could be your faction's planet or an enemy faction, or even clan station / pirates wrecks, meaning battles could happen both in space and on ground
- maybe EVA (extravehicular activity = getting out of your ship in space)
There may be many other things but hence my post, I would like you, original DO players, to tell me about your DO dream features as well as the pains you had playing DO.
Development hasn't started yet, I'm waiting for ideas/feedbacks and will eventually start working on it in a few weeks if it generates interest.
If that's the case, the game would be developed using Unity, source would be hosted on github/gitlab, it would be closed-source in the beginning but open to serious contributors (software engineers / artists (3d, animations, textures, UIs...)). It would use WebGL and be developed with optimization in mind, making it accessible to many people.
So, please tell me about your craziest dream for DO, even if they seem impossible or out of touch. Please also tell me about the worst things / the most annoying things you experienced while playing DO.
Finally, if this project interests you and you would like to contribute to its development, please let me know in this thread with a short explanatiln of how you may be able to help (skills, experience...)