is there a way 2 jump with co partner??

03/18/2006 01:14 richiemd51#1
does any1 know a way how , so like it jumps not just stand in 1 place if there a mod so it will like go around mod so it can lure , n u dont get hit as much?
03/18/2006 03:36 itsnotme#2
Quote:
Originally posted by richiemd51@Mar 18 2006, 01:14
does any1 know a way how , so like it jumps not just stand in 1 place if there a mod so it will like go around mod so it can lure , n u dont get hit as much?
actually auto-jump is set to default. ur char will jump if theres no mobs around. i forgot which box it is, but in the box it says 12. if u set to 0, ur char wont move at all.
03/19/2006 16:34 WirlWind#3
There is steps taken before changing direction on the right, and the left is how many steps total the hunting area is.
03/20/2006 01:16 Ultimation#4
yes, hold control :)
03/20/2006 03:32 d0v3r#5
The best way to lure is to have a macro with the monsters size set to 0 (using the monster.dat editor)
03/21/2006 15:06 tester#6
i think he means like for archer, if you COPartner scatters it just stands there and doesnt avoid the mobs same for Tao. He wants it to jump around while it is attacking

As far as I am aware there is no way to do this