Templar Sploit

03/15/2006 11:47 Lowfyr#1
If you take off your cultist gear fast enough before the lightning strikes you, it does not destroy your cultist set.
03/15/2006 13:35 Jagogi#2
that's not right
i summoned many times some templars and if you test your idea you can recognize that the items you wore don't disappear. but only if you have another cultist set in your inventory because this will disappear instead of the one you wore for summoning
hope you understand my bad english
03/15/2006 20:51 incog#3
Quote:
Originally posted by Jagogi@Mar 15 2006, 13:35
that's not right
i summoned many times some templars and if you test your idea you can recognize that the items you wore don't disappear. but only if you have another cultist set in your inventory because this will disappear instead of the one you wore for summoning
hope you understand my bad english
i posted this a while ago, only every got it to work once now im not sure whether or not it was because of what hte guy above me said or if it was plain luck
04/04/2006 16:18 Kad-Man#4
Works every time if you know how to do it. Do it all the time on the US Realms.
04/05/2006 00:35 sinister2#5
so tell us Kad-Man?
04/05/2006 10:40 Lusankya#6
Doesn't work, if you remove the set another one simply disappears from your inventory.
04/05/2006 15:50 emjay#7
even with addons you can't be THAT fast.
here some function i used before (as it real worked)
Code:
function ab()
	SelectGossipOption(1);
	SwapBagItems("Twilight Cultist Cowl","Mish'undare, Circlet of the Mind Flayer","HeadSlot") 
	SwapBagItems("Twilight Cultist Robe","Robe of the Archmage","ChestSlot") 
	SwapBagItems("Twilight Cultist Mantle","Mantle of the Blackwing Cabal","ShoulderSlot");
end

function SwapBagItems(itema,itemb,itemslot)
	local searchbag;
	local searchslot;
	local size;
	local itemwearing = Blah_LinkDecode(GetInventoryItemLink("player", GetInventorySlotInfo(itemslot)));
	for searchbag = 0, 4, 1 do
 *if (searchbag == 0) then
 *	size = 16;
 *else
 *	size = GetContainerNumSlots(searchbag);
 *end
 *if (size and size > 0) then
 *	for searchslot = 1, size, 1 do
 * *local itemLink = GetContainerItemLink(searchbag,searchslot);
 * *if (itemLink) then
 * *	itemName, itemID = Blah_LinkDecode(itemLink);
 * *	if (itemName) then
 * * *if (itema == itemwearing)then
 * * *	if (itemName == itemb)then
 * * * *UseContainerItem(searchbag, searchslot);
 * * * *UIErrorsFrame:AddMessage(itemName.." equipped", 1.0, 0.1, 0.1, 1.0, 2);
 * * * *return;
 * * *	end
 * * *else
 * * *	if (itemName == itema)then
 * * * *UseContainerItem(searchbag, searchslot);
 * * * *UIErrorsFrame:AddMessage(itemName.." equipped", 1.0, 0.1, 0.1, 1.0, 2);
 * * * *return;
 * * *	end * * *	
 * * *end
 * *	end
 * *end
 *	end
 *end * *
	end *	
end
but it's 100% fixed...if i can't be fast enough with this script. it's not possible ;)
anyway it's an old post, thanks for bumping it ... (it was even fixed before lowfyr posted it here)
04/06/2006 05:02 Kad-Man#8
Kinda hard to be fixed when I still do it.. so meh whatever
04/06/2006 10:18 emjay#9
Quote:
Originally posted by Kad-Man@Apr 6 2006, 05:02
Kinda hard to be fixed when I still do it.. so meh whatever
sure, and everytime you change your armor you dupe like 200 g.