Only DC Don't No Map Crash Help Pls

05/20/2022 05:10 Naylonx#1
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05/20/2022 12:53 RHNbaskan#2
no map crashes

map attack

ports
change database names


map crash yoktur

map saldırı vardır

portları
veri tabanı adlarını değiştirin
05/20/2022 14:12 Dwynizz#3
my problem

Hi guys. Neither map or the .exe is crushing but for 10 to 15 minutes whoever enters the map gets disconnected immediately and then again after 10 to 15 minutes the maps goes back to normal without taking any action, the problem fixes itself. DC reason appears as zone02.cpp 763 in the logs. Everything looks normal. Is there anyone having the same problem?

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//W_CLIENT_OK_FOR_ZONE_SEND
void W_CLIENT_OK_FOR_ZONE_SEND(int tUserIndex)
{
char* tPacket = &mUSER[tUserIndex].mBUFFER_FOR_RECV[8];
if (!mAVATAR_OBJECT[tUserIndex].mCheckValidState)
{
mUSER[tUserIndex].Quit(FILE, FUNCTION, LINE);
return;
}

if (mUSER[tUserIndex].mMoveZoneResult == 1) {
return;
}

int tTribe;
time_t tCurrentTime = ::time(NULL);
CopyMemory(&tTribe, &tPacket[1], 4);

if (mUSER[tUserIndex].mAvatarInfo.aTribe != tTribe)
{
mUSER[tUserIndex].Quit(FILE, FUNCTION, LINE);
return;
}

if ((tCurrentTime - mUSER[tUserIndex].mHeartCheckTime) <= 3) {
mUSER[tUserIndex].mHeartCheckCount++;
if (mUSER[tUserIndex].mHeartCheckCount > 10) {
LogMgr()->Log("![HACK] : %s, %s, %d, %d\n"
, mUSER[tUserIndex].uID, mUSER[tUserIndex].mAvatarInfo.aName
, (tCurrentTime - mUSER[tUserIndex].mHeartCheckTime), mUSER[tUserIndex].mHeartCheckCount);
mUSER[tUserIndex].Quit(FILE, FUNCTION, LINE__);
}
return;
}
mUSER[tUserIndex].mHeartCheckCount = 0;
mUSER[tUserIndex].mHeartCheckTime = tCurrentTime;

}
05/20/2022 16:49 kaneki321#4
Quote:
Originally Posted by RHNbaskan View Post
no map crashes

map attack

ports
change database names


map crash yoktur

map saldırı vardır

portları
veri tabanı adlarını değiştirin
Emin misin ?
05/20/2022 17:23 Dwynizz#5
bence alakası yok. farklı bir şey var