[Tutorial | OpenNos] SP +20

05/01/2022 21:31 XV50#1
Hello guys,

let's get right into it.

To fix SP +20, you need a new content for the sl info packet.

So first, go into:

OpenNos.DAL.EF > ItemInstance.cs

Now add a new byte or int
Code:
public int Plus20Buff { get; set; }

After that, go into: OpenNos.Data > ItemInstanceDTO.cs and do the same as above
Code:
public int Plus20Buff { get; set; }
Now you implemented it into the database. Now, to let it safe properly you have to implement it.

Go to OpenNos.Mapper > ItemInstanceMapper.cs
Now add:
Code:
output.Plus20Buff = input.Plus20Buff;
ON TOP AND ON THE BOTTOM PART! (ToItemInstance and ToItemInstanceDTO)

Now head to OpenNos.GameObject > Item > Instance > ItemInstance.cs and add:
Code:
Plus20Buff = input.Plus20Buff;
And now, for the final "fix"

Search for:
Code:
public string GenerateSlInfo(ClientSession session = null)
at the End of the String, you will find
Code:
return $"slinfo
go to the end of that line, and add
Code:
{Plus20Buff}

Now, you can rightclick the SP and use it properly.

If you want any other Tutorials or anything else, comment down below or add me on Discord: XV50 | Brix#1233
05/02/2022 02:54 FI0w#2
Simple 0 at the end of slinfo would work too since 99% of these people here still would not know how to get new calculations or even add the butt itself. so instead of wasting time to add more shit they dont understand just add a 0
05/04/2022 10:37 InnoTx#3
Quote:
Originally Posted by FI0w View Post
Simple 0 at the end of slinfo would work too since 99% of these people here still would not know how to get new calculations or even add the butt itself. so instead of wasting time to add more shit they dont understand just add a 0
in my opinion its better to do this like in his Tutorial cause you'll have to code the items that gives you Fire, ice, etc. buffs...
05/04/2022 22:18 FI0w#4
Quote:
Originally Posted by InnoTx View Post
in my opinion its better to do this like in his Tutorial cause you'll have to code the items that gives you Fire, ice, etc. buffs...
Since most all opennos servers don't even support basic cards how they should support this lol and this tutorial is not even fully +20 since calculations are missing lel
05/05/2022 00:54 XV50#5
Quote:
Originally Posted by FI0w View Post
Since most all opennos servers don't even support basic cards how they should support this lol and this tutorial is not even fully +20 since calculations are missing lel
Not only your so called "calculations" (which aren't needed as you can read and enhance a value in the database - how hard) but the Buffs that are applied when wearing.
It was just to fix the issue, not to implement it fully.
05/05/2022 10:11 InnoTx#6
Quote:
Originally Posted by FI0w View Post
Since most all opennos servers don't even support basic cards how they should support this lol and this tutorial is not even fully +20 since calculations are missing lel
tbh i stopped working on a server or even a source or something but since a friend wants my help im doing it sometimes ... and what XV50 just posted was a good start to fix the +20 shit that NosTale brings ofc. there are the calculations to be fixed too and the buff but its a good tutorial for these ppl who know how to add the buff...

i really thought to publish the Calculations and the Items that gives your sp the buff but i know how ungrateful this community is and thats why i dont want to publish the fully fixed shit here


dont get me wrong i just said its a good tutorial cause you also need the buff items which would be the right way with his tutorial
05/05/2022 17:28 XV50#7
Quote:
Originally Posted by InnoTx View Post
tbh i stopped working on a server or even a source or something but since a friend wants my help im doing it sometimes ... and what XV50 just posted was a good start to fix the +20 shit that NosTale brings ofc. there are the calculations to be fixed too and the buff but its a good tutorial for these ppl who know how to add the buff...

i really thought to publish the Calculations and the Items that gives your sp the buff but i know how ungrateful this community is and thats why i dont want to publish the fully fixed shit here


dont get me wrong i just said its a good tutorial cause you also need the buff items which would be the right way with his tutorial
I didnt know about the items. On my Source, i just enhanced the value when upgrading (because i thought it was elemental based). Yet it's not hard. Like i said, just increase the value of your ItemInstance/Plus20Buff. And for the upgrade scroll... Implement the n_run and copy pasta from other scrolls, change items and chances and you're good to go
05/06/2022 01:55 InnoTx#8
Quote:
Originally Posted by XV50 View Post
I didnt know about the items. On my Source, i just enhanced the value when upgrading (because i thought it was elemental based). Yet it's not hard. Like i said, just increase the value of your ItemInstance/Plus20Buff. And for the upgrade scroll... Implement the n_run and copy pasta from other scrolls, change items and chances and you're good to go
like i said i have it all and also i thought to publish that all but... no this community dont deserve this in my opinion

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the buff it self also gets deleted if you put it in cardholder.