Rust Fake player count

04/21/2022 20:50 Samotniaczek#1
Hey, I've been wondering around the source file but I can't find any way to make it work, have anyone tried it before and it worked?
04/25/2022 01:18 HoustonGuy#2
If your the server owner under server.cfg you have to add a server.population and tag with Ai / NPC limited to 30 anything above 45-65 players won't be able to join if you have 100 players server.
04/25/2022 01:23 Samotniaczek#3
And you say that this method will result to show fake players in server browser ?
04/25/2022 22:45 HoustonGuy#4
Yes I do it to my server before it works just can't exceed current limits wouldn't recommend it due to real players joining and they won't be able to join due to AI
04/25/2022 23:42 Samotniaczek#5
Quick question, can you send me that line because I'm not sure how to tag an AI
05/25/2022 12:46 Adameno#6
Quote:
Originally Posted by Samotniaczek View Post
Hey, I've been wondering around the source file but I can't find any way to make it work, have anyone tried it before and it worked?
Did u figure out how to do it ? I am also interested.
05/30/2022 19:34 Toshiro0972#7
I knew it! Servers do fake their player count :kekw:
07/05/2022 23:56 rupelke#8
Any update on this ? Really interested in this.
Is someone figured it out, can you reach out to me please?
09/06/2022 23:21 conrado55022#9
IDK If Still works
Step 1: Download your managed folder.
Step 2: Get dnspy.
Step 3: Open assembly-csharp.dll in dnspy.
Step 4: Go to { }.
Step 5: Scroll down to ServerMgr namespace.
Step 6: Go to line 1090
Step 7: Change global::BasePlayer.activePlayerList.Count; to global::BasePlayer.activePlayerList.Count + x; x being the number of extra players.
Step 8: Now do ctrl+s and re-upload it to your ftp managed folder...
11/29/2023 02:09 Th3Red3vil#10
Does someone knows if this still works?