Problem Clone Room

01/11/2022 01:08 lidzy#1
Hello,

iam trying to make a Clone Medusa Room INT-STR
i made the int one the original room
i would like to make a clone with another x y z worldid to the str

when i take lines from:

_RefGame_World added new name + worldid
_RefInstance_World_Region added ( taked from original lines with this query
_RefInstance_World_Start_Pos ( added the new worldid + warp of room -32766 -5 140 7326 )
_RefRegion ( added the same regoin of medusa original room )

and i made a teleport with the same x y z + new worldid i made

i found that the teleport made at the same int teleport thats mean like i made nothing xD
[Only registered and activated users can see links. Click Here To Register...]
so there is anyone could help me with this ?
01/11/2022 11:46 OKeks#2
I would recommend to upload the data you created.
You can also compare it with the stuff below and search for differences. My instance start position might be different.
Also you do not need to change anything in _RefRegion table, because you did not add a new region.

[Only registered and activated users can see links. Click Here To Register...]
01/11/2022 13:03 lidzy#3
Quote:
Originally Posted by OKeks View Post
I would recommend to upload the data you created.
You can also compare it with the stuff below and search for differences. My instance start position might be different.
Also you do not need to change anything in _RefRegion table, because you did not add a new region.

[Only registered and activated users can see links. Click Here To Register...]
Thanks for your answer, i tried again with the same result and here is the lines maybe i did something wrong ... the warp of the original room is ( -32766 -5 140 7326 )

Refgame_world

ref instance_worldregion

ref instance_world_start_pos

RefTeleport

RefTelelink

Result in game >

TP

The Room of Medusa STR teleport

so i dont know what the problem :S
01/11/2022 14:56 OKeks#4
Please upload your pictures to epvpimg host, or you can't display them correctly.

In _RefGameWorld you copied the INS_DEFAULT, instead of using INS_QINSHI_FLOOR_6, which is the default medusa map. You can see some values for type, worldmaxcount and worldusercount are different, because INS_DEFAULT is an open map and not an instanced map.

For B6 (Medusa room) you only need map -32766 for instance 105, not the other stuff (B5 should be -32765).

I can't tell you, if you have more bugs.
Something I would recommend to you: make an exact copy of instance no. 15, add teleport, test it and then edit it.
01/11/2022 16:55 lidzy#5
Quote:
Originally Posted by OKeks View Post
Please upload your pictures to epvpimg host, or you can't display them correctly.

In _RefGameWorld you copied the INS_DEFAULT, instead of using INS_QINSHI_FLOOR_6, which is the default medusa map. You can see some values for type, worldmaxcount and worldusercount are different, because INS_DEFAULT is an open map and not an instanced map.

For B6 (Medusa room) you only need map -32766 for instance 105, not the other stuff (B5 should be -32765).

I can't tell you, if you have more bugs.
Something I would recommend to you: make an exact copy of instance no. 15, add teleport, test it and then edit it.
first of all sorry about the image host
take a look here is the all tables i edit to as you told me
there is something wrong in or i have to add something else etc ..?
01/11/2022 23:04 OKeks#6
Quote:
Originally Posted by eslamahmeed View Post
first of all sorry about the image host
take a look here is the all tables i edit to as you told me
there is something wrong in or i have to add something else etc ..?
I guess RefInstanceWorldStartPosition is only one line per instance or?
At least I did not try to add multiple destinations...

Did you test it?

You could also try to add one test mob into the instance, to see if you spawn in the right world ID.
01/12/2022 00:01 lidzy#7
Quote:
Originally Posted by OKeks View Post
I guess RefInstanceWorldStartPosition is only one line per instance or?
At least I did not try to add multiple destinations...

Did you test it?

You could also try to add one test mob into the instance, to see if you spawn in the right world ID.
yes already test and same issue has the same teleport of the int
and everything is correct as you see in pic
also try to add monster i found it at int tp and str tp also :)
so iam confused where is the problem

up
01/13/2022 23:07 OKeks#8
Could you please run the query attached, save to txt and attach the result to your anwer?

Also you can try the following:
- add your new teleport link to jangan town teleport (no. 1) and try to move from jangan to destination
- did you change anything to the original instanced map?
- teleport with 1 char at original map and 1 char using the "str" teleport, check that both chars appear together
- how do you teleport to str instance? I tought it does not work

Thanks
01/14/2022 21:41 lidzy#9
Quote:
Originally Posted by OKeks View Post
Could you please run the query attached, save to txt and attach the result to your anwer?

Also you can try the following:
- add your new teleport link to jangan town teleport (no. 1) and try to move from jangan to destination
- did you change anything to the original instanced map?
- teleport with 1 char at original map and 1 char using the "str" teleport, check that both chars appear together
- how do you teleport to str instance? I tought it does not work

Thanks
i have tried all the situation and everytime i tried to teleport i found the other teleport of (INT) even if i tried to appear monster i found it at INT teleport - also i tried the characters who teleport from INT i found the other whos tp from the STR :)

about the query its like the comment i write have the gameworld - refinstance - etc...
nothing new

Solved Thanks
02/24/2022 18:16 Exner.#10
.