[Release]How to make item glow or something on ground.

03/20/2010 16:36 tere12#1
First step go to ur ani folder, open MapItemIcon.ani with notebad.
Second step search for the item you want, lets take KingsClub.
Search for [480339]
Under that line u see FrameAmount=0
Change it number of how many frames you want, im gonna use 5.
(FrameAmount=5)
Now look that ur numbers are right

[480339]
FrameAmount=5
Frame0=data/MapItemIcon/480335.dds <--- is first
Frame1=data/MapItemIcon/480336.dds <--- is second
Frame2=data/MapItemIcon/480337.dds <--- is third
Frame3=data/MapItemIcon/480338.dds <--- is forth
Frame4=data/MapItemIcon/480339.dds <--- is fifth

Change the RED like i did
Change the BLUE like i did.

Now exit and save, you have to remember the dds u put after MapItemIcon/

Save and quit.
Go to Data folder, open MapItemIcon
You propably dont see 480335.dds there, cuz it isnt there.
Make new dds, 64x64 pixels.
Now draw the first image you want.
Im gonna use Gold Trophy.
Next step is save it as 480335.dds
Now edit it a little bit, i change the color to blue.
Now save as 480336.dds
keep doing it until u have 480335-480339
Now after all this just go to conquer and drop ur kingsclub to see if it worked.
Sorry for my bad english, i add screenshots later.
04/05/2010 03:20 lilfabbro#2
over a week and no screenie?
04/05/2010 03:49 Impeccable#3
Yeah... Screenshot would be nice.
04/05/2010 15:24 ~*NewDuuDe*~#4
You could just do it yourself. He obviously doesn't intend to add screenshots, but then again they are not needed.
04/30/2010 22:25 Sturmsoldat#5
Nice Tutorial . THX .
05/08/2010 14:09 fpscheats#6
Quote:
Originally Posted by Sturmsoldat View Post
Nice Tutorial . THX .
Kann ich nur bestätigen =) .
06/05/2010 12:34 bacon lube#7
quick question- this work with the new patch? it seems like all other itemtpe.dat and itemicon.ani file changers have stopped working....
06/05/2010 12:40 bacon lube#8
quick question- this work with the new patch? it seems like all other itemtpe.dat and itemicon.ani file changers have stopped working....