1.62 --->
-work for crab game patch 1.341
1.63 --->
- Fixed Aim Assist - Finally released triggerbot
1.64 --->
- Fixed all features - the mod menu fully works for v1.342 of Crab Game (I even fixed RLGL Godmode and Always Win)
- Next update I will add some features
1.7 --->
- Fixed all features - the mod menu fully works for v1.343 of Crab Game
- Added 4 new Features:
- Less Recoil (for weapons)
- FOV Changer/Slider
- Dorm Full Bright (not host only)
- SUPER OP
1.78 --->
- 3 New Features:
- Chat Commands
- Anti Tag (for Tag, Bomb Tag and Hat King gamemodes)
- Mouse teleport
1.9 --->
- Improved GUI a little bit
- Added 5 new Features:
- Auto Chat clear
- Send players 2 space
- hold to shoot
- Tile Drive Teleport
- Anti Water/Lava
2.01 --->
- Added Auto Save option in the Menu Settings, this will automatically save the current state of the mod menu in the Crab Game folder, which will be loaded automatically once you use the mod menu again
- I improved a few features such as Anti-Punch, where sometimes players could punch you even if the Anti-Force was set to 1. Also improved Anti-Water/Lava and Tile Drive Teleport is 6x faster now. I almost forgot to say that HBSK teleport now teleports you back after you passed the item.
- This is just a small patch regarding some features, but nothing new
v2.06--->
- Fixed Glass ESP color loading and saving incorrectly
- Added 2 new Features:
- Anti Knockback (it's a part of Anti Push)
- Zoom
- also improved HBSK teleport so that you now always teleport behind the player and they can't see you teleporting as easily
NOTE: Anti Punch became Anti Push in this patch, because it's a combination of Anti Punch and Anti Knockback now
2.1--->
- Separated the Anti Punch and Anti Knockback features as some of you requested (you will find the Anti Knockback feature in the Anti Punch settings)
- You can break the glass/stepping stones before the round starts (with Break Glass)
- 2 new Features:
- Super Slide (+ slide force slider)
- No Ice Slide
2.2--->
- Update the Menu for v1.35 of Crab Game (ALL features work again)
- Added 2 new Features:
- Silent Aim (for weapons)
- Infinite Slide
2.21--->
- This is just a tiny tiny patch, because ESP, Triggerbot and some other resolution based features were working only for 1080p Window Resolution, now this issue is fixed.
2.3--->
- This is mainly a patch since Crab Game updated to v1.351, unfortunately 2 features got patched: Flyhack and Silent Aim
- I added 2 new features so technically the mod menu still has 46 features:
- High Tire Jump (+ bounce force slider)
- Modify Gravity (set the gravity to be low or high)
2.31--->
- This is once again just a small "patch"
- Yesterday my brain was patched, but today I fixed it because I realized that the Flyhack wasn't actually patched, in this update I added the Flyhack back, that's all. Sorry that I didn't do that yesterday.
- Tomorrow's update will be bigger
2.4--->
- All features work again for v1.352 of Crab Game
- 2 new features (I planed to add more today but didn't have much time):
- Player Chams (in Visuals->Player ESP)
- Weapon ESP (in Visuals)
- I also added a Free Mouse on Popup feature (in Menu->Menu Settings), which will automatically free/unlock your mouse when the menu pops up, so that you don't need to press ESC or TAB to move your mouse every time you want to change something in the menu
2.41--->
- All features work after the new update (the game version is still v1.352 as yesterday but it got a small patch today or smh)
2.45--->
- All features work again after the 3rd patch for today
2.6--->
- Fixed at least 3 bugs including:
- HBSK Teleport not working for the Tag gamemode
- Triggerbot distance limiter not working
- I forgot the rest bruh
- I added Free Mouse on Popup back and added toggle keybind options to a few features that didn't have it before
- 4 new Features:
- Spinbot (+ spin speed slider)
- Silent Aim
- Invisibility (not host only)
- No Bound Kill
2.7--->
- Fixed Invisibility pushing players of the map at the beginning of rounds (it still pushes sometimes but not as often)
- The Aimbot(Aim Assist) and Silent Aim aim for the head of the player now
- Improved the Player ESP Boxes a little bit (they now resize better)
- For those who don't know, you can use !tp center to teleport to the center of any map and !give [item id/name] all to give a certain weapon to every player in the lobby (as host only)
- 1 new feature:
- Player Teleport (Teleports the closest player to your crosshair in front of you (similar to far reach, but target teleports instead of you))
2.8--->
- You can now spawn weapons as host by right clicking the Spawn Button, with which you can deal damage in any Gamemode once the game starts
- RLGL Godmode is now non-host
- 1 new Feature:
- Rapid Fire (any weapon/item)
2.9--->
- All features work again for v1.36 of Crab Game
2.95 --->
- 1 new Feature:
- S.icide (bruh moment)
- fixed Check For Updates crashing the game
3.00 --->
- Fixed a bug where in order to register for the HWID lock, you needed Opera (only for some users)
- Improved the stability of the menu a lot (less FPS drops and a little less crashes)
- Added a keybind for S.icide (the word is censored because of Discord's TOS)
- 1 new Feature:
- set timer with a command (!set timer [time in seconds])
- Freeze Timer (for all players)
3.1 --->
- All features except Always Win work again for Crab Game v1.362!
- Fixed FOV crashing the game
- Fixed false detections
- I will be soon making the entire menu open source for education purposes, you can also extend the menu, compile it and share it whit your friends but reselling is not allowed
3.2 --->
- I decided to remove the HWID lock from the menu mainly because it was causing high FPS drops
- A huge new feature: Scripts! You can now make your own scripts for the mod menu in LUA and share them here on the server or with your friends.
3.3 --->
- 4 New Features:
- Kill a player/all players (host only)
- Respawn yourself/a player/all players (host only)
- Freeze a player/all players (host only)
- A new command: tphere, teleports a player/all players to you (host only)
- You can also use the kill or respawn commands in the chat instead of using the Menu's GUI.
- I changed the commands up so that they use the real player numbers/IDs that you can see near the players' names in Crab Game. This means you should now use the number near the player's name as the player's ID in the 1hAck commands.
- I added a new native function for the scripts: LUDtoINT, you can find out what it does in the documentation:
[Only registered and activated users can see links. Click Here To Register...]
3.35 --->
- A few small patches
- No Glass Break : Allows you to step on any stone/glass piece in the Steeping Stones Gamemode and the best part is, only you can step on the breakable pieces meaning the other players will fall down if they jump on the breakable piece but you won't. This is really cool for trolling. (it's not host only btw)
3.4 --->
- Fixed No Glass Break crashing the game, you can now also use Glass ESP when No Glass Break is on.
- 4 new small Features:
- Kill Button Presser (host only): hard to explain but basically it forces the current button presser in Bustling Buttons to press the rigged button which kills him in a funny way
- Save Button Presser (host only): it forces the current button presser in Bustling Buttons to press a non-rigged button which basically saves him
- Troll Button Screen (host only): when someone picks a rigged button, instead of seeing red on the screen, it will show green and he will die which is funny in my opinion, also the other way around, when someone presses a non-rigged button, the screen will become red
- Only Rigged Buttons (host only): whenever a player presses a button in the Bustling Buttons gamemode, they will die because all buttons are rigged, however you won't die
- I added some functions to LUA to make your life easier making scripts: game.GetAllPlayers, game.GetHostId, game.GetObjectOfType, LP.getId, Player:setPos, Player:getId, Player:getNum, you can read about them in the documentation as always:
[Only registered and activated users can see links. Click Here To Register...]. Note that game.GetPlayers became game.GetAlivePlayers because it makes more sense.