Can anyone make a script for the Hatchet animation cancel but make it so it does a heavy attack to begin with?
Heavy attack
Cancel with throw
Light attack
Cancel with throw
Light
Cancel with throw
Light
Cancel with throw
Light
Repeat
So you can proc the perk for the 30% dmg increase for the next 4 hits from doing a heavy attack.
I have the script of the normal animation cancel but it does not do a heavy attack to start.
Heavy attack
Cancel with throw
Light attack
Cancel with throw
Light
Cancel with throw
Light
Cancel with throw
Light
Repeat
So you can proc the perk for the 30% dmg increase for the next 4 hits from doing a heavy attack.
I have the script of the normal animation cancel but it does not do a heavy attack to start.