Game closes after importing a bsr file

09/27/2021 17:05 guast21#1
I have duplicated a weapon and I want to use a new bsr file.

I have exported the bsr from the ciryon client files, it's called bow_s13.bsr, but as soon as I enter the game, the games closes.

I already exported/imported the effects and the icon, and it works fine, is just the bsr from the Data.pk2 that does this.

If I replace the bow_s13.bsr with any other existing bsr file, for instance, spear_08.bsr, it works fine.

I am exporting from the path res/item/china/weapon/bow_s13.bsr, exactly the same place where spear_08.bsr is.

Any idea what it could be? Do I need a special application to import/export bsr files?

Thank you! :)
09/27/2021 18:11 Ɗoc#2
Open the .bsr file via any text editor notepad or hex editor, and check the .bms and .bmt inside the .bsr and take them from the client and add them to yours as well.
09/27/2021 19:00 guast21#3
Quote:
Originally Posted by Ɗoc View Post
Open the .bsr file via any text editor notepad or hex editor, and check the .bms and .bmt inside the .bsr and take them from the client and add them to yours as well.
Thanks for your quick reply.

I never thought about opening the file. I thought It was just drag and drop and it would work.

I will try that :)

Quote:
Originally Posted by Ɗoc View Post
Open the .bsr file via any text editor notepad or hex editor, and check the .bms and .bmt inside the .bsr and take them from the client and add them to yours as well.

Already imported theses files:

prim\mtrl\item\china\weapon\bow_13.bmt
prim\mesh\item\china\weapon\bow_13.bms
prim\skel\item\china\weapon\bow_01.bsk
system\item_ch_bow_13.efp
system\item_ch_bow_13_02.efp


And I still have the same error. I might be missing something else...

Any idea?
09/27/2021 21:49 OKeks#4
Maybe you are missing the ddj file(s) or anything else. Just search your data pk2 and particles pk2 for "bow_12" / "bow_13" and compare it:
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Data.pk2 example

For dirty testing you could try to load the other data.pk2 instead.
You can also copy the "prim" folder into your data.pk2 and test.
If you want to check the files with hexeditor, you should also check all subfiles e.g. bms, bmt and so on for more links.
09/27/2021 22:17 guast21#5
Quote:
Originally Posted by OKeks View Post
Maybe you are missing the ddj file(s) or anything else. Just search your data pk2 and particles pk2 for "bow_12" / "bow_13" and compare it:
[Only registered and activated users can see links. Click Here To Register...]
Data.pk2 example

For dirty testing you could try to load the other data.pk2 instead.
You can also copy the "prim" folder into your data.pk2 and test.
If you want to check the files with hexeditor, you should also check all subfiles e.g. bms, bmt and so on for more links.
I did the dirty testing and it worked, which means I might be missing some file.