2021 GW Leech-A-Working BOT Thread < Newbies Here >

03/27/2021 17:23 phat34#1
OK I started the new leech-A-Bot Thread for the masses... expecting a Vatier / Pre- 1 to 10 and some other WORKING BOTS posted here soon and a bunch of How do I ? Post even though this isn't a build-A-Bot question forum << Please don't post where is a bot question here... Only POST WORKING BOTS!!!
03/28/2021 18:51 zakario#2
Hmm hi.
I downloaded a vaettir bot. For some reason it keeps crashing.

Error is : UseskillsEx($Skill_Paradox)
^ Error

Error: Unknown function name
03/28/2021 19:03 phat34#3
How rude of me for starting a thread and not giving anything free away.... well I don't believe in giving free leech bots away but I will post some code that should be almost ready to run that I worked on in 2015. I think the original BIG ROCK was dropped in the middle of the path and I had to path around it to keep the bot working.

(or maybe it wasn't this one -- ) so many versions floating around

-------------------------------
Hello zakario -as I wrote above this really is not a help me thread but it looks like you just have an extra s on the function call....

change
UseskillsEx($Skill_Paradox)

to
UseskillEx($Skill_Paradox)

and you should be good to go...
:cool:
03/28/2021 19:07 zakario#4
Woah sorry there dude. I misread your post and thought it was ok to ask for help.

Thanks anyway i'll check that
03/29/2021 11:58 ForgottenRelic#5
So if function A plus Function B should equal function C correct?

Credits to whomever wrote this, I just added to pick up stone summit badges and not sell them.
04/06/2021 03:12 Sebbinx#6
Since this threads is for newbies...
Hi, are you using AutoIt3 to run these bots?
04/06/2021 07:34 honigkuchenpferd2#7
Quote:
Since this threads is for newbies...
Hi, are you using AutoIt3 to run these bots?
Yes, you need to use AutoIt3.
04/08/2021 10:51 vic619#8
Quote:
Originally Posted by phat34 View Post
How rude of me for starting a thread and not giving anything free away.... well I don't believe in giving free leech bots away but I will post some code that should be almost ready to run that I worked on in 2015. I think the original BIG ROCK was dropped in the middle of the path and I had to path around it to keep the bot working.

(or maybe it wasn't this one -- ) so many versions floating around

-------------------------------
Hello zakario -as I wrote above this really is not a help me thread but it looks like you just have an extra s on the function call....

change
UseskillsEx($Skill_Paradox)

to
UseskillEx($Skill_Paradox)

and you should be good to go...
:cool:




hi, It dont work from here :(
04/10/2021 13:20 zakario#9
Could someone give me guidance on which lines / functions I need to do something? That would be gladly appreciated..
04/10/2021 14:41 iTeX-#10
Omnifarmer is broken again .. Any updates to headers?
04/10/2021 21:32 AndaraX42#11
It seems, like the headers changed again.
04/11/2021 01:45 Omgwtfazn#12
Are the headers changed manually by Anet or something?
04/11/2021 04:22 phat34#13
Headers give us access to various functions we access normally with key presses and mouse clicks... when the code is updated -statements are added or removed from different portions of the code and sometimes theses commands also change placement in the code base... so think of the code as a book and the headers as different indexes though out the book... so as these updates come through the order of the functions change and they move up and down in the code... so a lot of times we are mostly + or minus 1, 2, or three to a majority of them ... some times +/- 8 and in a bigger update — no rhyme or reason :cool:...
04/11/2021 08:58 zakario#14
Quote:
Originally Posted by phat34 View Post
Headers give us access to various functions we access normally with key presses and mouse clicks... when the code is updated -statements are added or removed from different portions of the code and sometimes theses commands also change placement in the code base... so think of the code as a book and the headers as different indexes though out the book... so as these updates come through the order of the functions change and they move up and down in the code... so a lot of times we are mostly + or minus 1, 2, or three to a majority of them ... some times +/- 8 and in a bigger update — no rhyme or reason :cool:...
Yeah I got it working somehow after a few hours lol. But how do you know decrement / increment value?
04/11/2021 13:05 Yoshikawa91#15
You use a packet logger to see what is sent by the game when doing specific action within the game and first argument of the packet is the HEADER value. You then compare with what you got before update and now.

If you are lazy as many of us here, you can also just wait for GWToolbox to be fixed and look at the corresponding commit in github.
[Only registered and activated users can see links. Click Here To Register...]