Quote:
Originally Posted by andrea-titan95
Thanks for your thoughts.
Which code did you use for EP4? BTW do you think is better june or november?
Where did you stuck on EP4 source that make move you to EP1 source?
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You should use the June or November code, but definitely don't use the beta EP2 code, it's horrible if you don't have enough deep programming knowledge and im not talking about being good in C++, but being a good programmer.
One thing people always want to tell you is that, you need to know C++ to be able to work on LC-Source, but that's completely wrong, you need to know how to code and understand OOP, memory management, performance issues and code architecture/patterns.
The programming language is just a tool used by a programmer for a specific case, because that's how you use tools!
If you are new to coding i would suggest you to go thru some tutorials as first to get some basic understanding, since it won't be that easy to make minor changes .
I moved to EP1 because i simply liked the older EP2 way more than this new things, so i kept updating the 2009 Code.
It was also for learning purposes to be honest.
And I actually never stuck with the EP3/4 Code, i did implemented many things, i even wrote a Matchmaking-Server to allow a deathmatch gameplay mode.. but in my opinion there are way to many possible dupes and i could fix only the one i know, but im pretty sure there are many more which will come up at some point, so i didn't feel like to continue.. it was easier for me to fix the dupes/crashes in the older code, because i had a clear overview of the game server functions..