Monster HP is abnormal

02/04/2021 08:09 icezeedskp#1
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Normal Player ID sees abnormal HP.

Administrator ID sees a 120hp monster.

I tried to get the monster's HP back to its default. I have reduced HP and put // here __INCREASED_HP_LIMIT. The monster HP is as it looks. Or have to delete them all

Do you know how to fix it? Please point me a point, thank you.:handsdown:
02/04/2021 12:38 icezeedskp#2
I found it here but I don't know how to make it show the correct amount of monster blood count.
Quote:
if (!pMover->IsPlayer())
{
CString string;
string.Format(prj.GetText(TID_MONSTER_HP), pMover->GetHitPoint());
strTemp += string;
}
02/09/2021 10:11 ZeroTwo02#3
textclient.inc -> TID_MONSTER_HP -> textclient.txt -> change %d to %I64d