Please Help my service is it pause (session)

02/03/2021 16:24 jvczxc#1
Please help me with these logs that I have taken from the folder C:-ShaiyaServer-SERVER-PSM_Client-Bin-Log

I can't find why I get MSSQL connection error. MSSQL connects from Navicat to the user and password is kept running. no session is held pause mode. I don't get the mistake.

C:\ShaiyaServer\SERVER-PSM_Client\Bin\Log


PS_DBAGENT__charsave.log

Quote:
//PS_DBAGENT__charsave log start (DBAgent01)

--<Begin Market> 2021-02-03 14:17:23

--<Market End>2021-02-03 14:17:23





//PS_DBAGENT__charsave log start (DBAgent01)
Log 2

PS_DBAGENT__system.log

Quote:
2021-02-03 14:17:06 PS_DBAGENT__system log start (DBAgent01)

2021-02-03 14:17:23 DB gamedata connect error

2021-02-03 14:17:23 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2021-02-03 14:17:23 DBKillCountSave db alloc failed

2021-02-03 14:17:23 SAVE kill count ERROR

2021-02-03 14:17:23 CKeepObeliskMgr::DBSave db alloc failed

2021-02-03 14:17:23 SAVE g_KeepObeliskMgr ERROR

2021-02-03 14:17:23 GuildMgrSave::DBSave db alloc failed

2021-02-03 14:17:23 SAVE g_GuildMgrSave ERROR

2021-02-03 14:17:23 CMarketMgr::DBSaveMarket db alloc failed

2021-02-03 14:17:23 CMarketMgr::DBSave ERROR

2021-02-03 14:17:23 PS_DBAGENT__system log end (DBAgent01)


2021-02-03 14:17:23 3 1 SService::ServiceCtrlDispatcher(): service shutdown
PS_GAME__system.log

Quote:
2021-02-03 14:17:10 PS_GAME__system log start (Game01) [Sh_EPVP]

2021-02-03 14:17:27 DB gamedef connect error

2021-02-03 14:17:27 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2021-02-03 14:17:27 Call save all waiting...

2021-02-03 14:17:27 Call save all failed dbagent disconnected(user count = 0)...

2021-02-03 14:17:27 server shutdown Connection INFO : T=000:00:00:000, NumC=0,CMin=0,CMax=0,CAvg=0.00, CAva=0,CReq=0,CCnt=0,DCCnt=0, CTimeT=000:00:00:000,CTimeAvg=000:00:00:000, RBT=0,RBS=0,RBSC=0,SBT=0,SBS=0,SBSC=0

2021-02-03 14:17:27 PS_GAME__system log end (Game01)

2021-02-03 14:17:27 3 1 SService::ServiceCtrlDispatcher(): service shutdown
PS_GAMELOG__system.log

Quote:
2021-02-03 14:17:04 PS_GAMELOG__system log start (GameLog01)

2021-02-03 14:17:20 DB gamelog connect error

2021-02-03 14:17:20 init db error

2021-02-03 14:17:20 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2021-02-03 14:17:20 PS_GAMELOG__system log end (GameLog01)

2021-02-03 14:17:20 3 1 SService::ServiceCtrlDispatcher(): service shutdown
PS_LOGIN__system.log

Quote:
2021-02-03 14:17:12 PS_LOGIN__system log start (Login01)

2021-02-03 14:17:29 DB userdata connect error, id=Shaiya, pass=Shaiya123

2021-02-03 14:17:29 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2021-02-03 14:17:29 PS_LOGIN__system log end (Login01)

2021-02-03 14:17:29 3 1 SService::ServiceCtrlDispatcher(): service shutdown
PS_SESSION__system.log

Quote:
2021-02-03 14:17:01 PS_SESSION__system log start (Session)

2021-02-03 14:17:02 userlog connect failed

2021-02-03 14:17:02 initserver() failed

2021-02-03 14:17:02 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2021-02-03 14:17:02 PS_SESSION__system log end (Session)

2021-02-03 14:17:02 3 1 SService::ServiceCtrlDispatcher(): service shutdown

PS_USERLOG__system.log

Quote:
2021-02-03 14:16:59 PS_USERLOG__system log start (UserLog)

2021-02-03 14:17:14 DB userlog connect error, Server=127.0.0.1, DBName=PS_UserData, User=Shaiya, Pass=Shaiya123

2021-02-03 14:17:14 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()

2021-02-03 14:17:14 PS_USERLOG__system log end (UserLog)

2021-02-03 14:17:14 3 1 SService::ServiceCtrlDispatcher(): service shutdown
02/04/2021 08:00 Chicharrito#2
These Bugs are already Fixed Bro, close the post now
[Dev]Chicharrito#4138
02/04/2021 09:44 Munat#3
chceck your linked server
02/09/2021 20:24 vanthong132#4
2021-02-03 14:17:29 DB userdata connect error, id=Shaiya, pass=Shaiya123
02/13/2021 20:16 Jeson944#5
check if the data from the database and the server files match, if you do not have a login in the database, then use this
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