#region FrozenGrotto
case 100001:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Which Frozen Grotto map would you like me to teleport you to?"));
GC.AddSend(Packets.NPCLink("Frozen Grotto 1", 1));
GC.AddSend(Packets.NPCLink("Let me Think...", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 1)
{
if (GC.MyChar.CPs >= 2000)
{
GC.MyChar.CPs -= 2000;
GC.MyChar.Teleport(1762, 61, 255);
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("You don't have enough Cps."));
GC.AddSend(Packets.NPCLink("I see.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
}
break;
#endregion
Here is frozen grotto it says releases but i need to now how to put this npc into twin city can some one help me please?
case 100001:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Which Frozen Grotto map would you like me to teleport you to?"));
GC.AddSend(Packets.NPCLink("Frozen Grotto 1", 1));
GC.AddSend(Packets.NPCLink("Let me Think...", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 1)
{
if (GC.MyChar.CPs >= 2000)
{
GC.MyChar.CPs -= 2000;
GC.MyChar.Teleport(1762, 61, 255);
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("You don't have enough Cps."));
GC.AddSend(Packets.NPCLink("I see.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
}
break;
#endregion
Here is frozen grotto it says releases but i need to now how to put this npc into twin city can some one help me please?