Adept Dragon Saga CH5 Source Code [VS2019] Free Release

12/18/2020 17:28 Octr#1
Moved.
12/18/2020 17:38 Spidpex#2
Damn, thats crazy!
12/19/2020 13:31 <Ace/>#3
Remove.
12/19/2020 17:26 \x0#4
:kappa:
12/21/2020 06:08 keyrita#5
MPPACK
Encryption error
Version error
12/21/2020 12:54 keyrita#6
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12/21/2020 13:02 keyrita#7
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MPPACK
Encryption error

MPPACK
Encryption error
12/21/2020 14:18 keyrita#8
thank you
12/22/2020 09:37 Loup9000#9
Thanks for those sources, i just have one question,

Is it possible de make some sort of tutorial on how to make them work ?

Thank you ;)
12/22/2020 13:37 Octr#10
Deleted.
12/22/2020 14:09 keyrita#11
Friend, has that been fixed

Has anyone fixed it MPPACK
Encryption error
12/23/2020 17:15 Loup9000#12
So, i tried to do like you said, I have everything set up, but i'm having one small issue. I edited all the configs correctly and the Server Control keep on telling me that it can't connect to server, it's the only error i have.

Quote:
Originally Posted by Octrpus View Post
It is not high on my priority list at the moment but they already work as is.
they are compiled using visual studio 2019
ArchangelAll.sln is for compiling the server exe's
FreedomAll.sln is for compiling the client exe's

You will need to install the correct compilers etc from this screenshot:

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I can try to respond to any compile errors you get but keep in mind I am not a programmer so my knowledge is limited.

You should first setup the server / client that is already existing and get logged in and make it playable first.

you can learn how to do that through our dragonica dev discord (check my signature for link)

Some of the tools are unmodified and compile in vs2005 still as well.

Note: Build the client in "Release" for Dev/GM build of .exe
Dragonica_INB_Adept is for the public/user .exe I believe
server should be compiled in LibMD.

To test a new compiled exe to see if you can modify client source code as a starting point

open FreedomAll.sln > Search in lwUILogin.cpp
for (" Players Online")
change it to anything you like (for testing) like (" Pepes Connected")

and compile the client .exe (replace when updated in your client) to see if your modification is working
will change the displayed text on the channel select screen where it displays the player count.

Basics:
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So i managed to get the server up and running, now i'm at a stage where, when i connect it tells me "Wrong Version" so impossible for me to connect and i have no idea how the MP_PACK works :/
12/24/2020 12:57 Octr#13
Deleted.
12/24/2020 17:20 Loup9000#14
Quote:
Originally Posted by Octrpus View Post
I don't have much time at the moment (because christmas)
for wrong version check that the version is (0.2.56) in patcher, DO NOT PATCH.

make sure in your database DR2_SiteConfig > TB_Patch_Version
that there is one entry and that the version is (major = 0 minor = 2 patch = 56) change it if not.

After this restart entire server
turn server back on
when server is on go into your server files \Patch\Contents\Table\
and copy tb.bin and tb.bin into your client folder.

this should hopefully resolve incorrect version issue.

if you patched your client past 0.2.56 you will probably have to delete the client and re-extract it.
Yup, i noticed it afterwards, i can connect now without any problem, but I still can't compile any codes, I also need the GMTool, but impossible de compile it with all the errors that it has :/
12/25/2020 05:58 keyrita#15
Please ask how the client can change back to the original encryption?