Red dot on minimap

11/20/2020 16:46 Roxeez#1
Hi, i'm creating a tool containing multiple cheat/utility features.

I would like to know how minimap red dot (from act5 etc..) are displayed on minimap ?

Thanks in advance.

(If it need some RE stuff if you can give me some tips, i'm ok with memory read/write stuff but i don't know a shit about RE)
11/21/2020 06:18 NosphoenixT#2
Discord ?
11/21/2020 07:38 Singleplayer™#3
Quote:
Originally Posted by Roxeez View Post
Hi, i'm creating a tool containing multiple cheat/utility features.

I would like to know how minimap red dot (from act5 etc..) are displayed on minimap ?

Thanks in advance.

(If it need some RE stuff if you can give me some tips, i'm ok with memory read/write stuff but i don't know a shit about RE)
i think you can just enable this "feature" , if you search with cheat engine just go for unknown initial value(while on "red dot map") , switch map to "non red dot" map , search for decreased or 0 , never tried so if u have time try it and let me know ^^

#edit
or if you want to "use" these red dots , then all this informations should be stored in the same memory area , like playercount , playerpos , .... so the tutorial above should have everything you need (if it works this way)
11/21/2020 08:11 FI0w#4
Quote:
Originally Posted by Roxeez View Post
Hi, i'm creating a tool containing multiple cheat/utility features.

I would like to know how minimap red dot (from act5 etc..) are displayed on minimap ?

Thanks in advance.

(If it need some RE stuff if you can give me some tips, i'm ok with memory read/write stuff but i don't know a shit about RE)
Write me on Discord I can give you all you need struct/pattern and function to enable/disable all dots or other things you maybe need
11/22/2020 00:26 Apourtartt#5
And if you want to know how it is managed, it is in MapIDData, value next to DATA.
You can get the pattern by looking at the following conversation : [Only registered and activated users can see links. Click Here To Register...]
11/22/2020 14:34 erixor#6
I'm not sure what you want here, but if you just want the mini map to display all monsters & NPC position, they are shown by the client when it receives the following packet:

"tcrank 1"

[Only registered and activated users can see links. Click Here To Register...]
11/22/2020 15:26 FI0w#7
Quote:
Originally Posted by Apourtartt View Post
And if you want to know how it is managed, it is in MapIDData, value next to DATA.
You can get the pattern by looking at the following conversation : [Only registered and activated users can see links. Click Here To Register...]
I already sent him my solution :D

Quote:
Originally Posted by erixor View Post
I'm not sure what you want here, but if you just want the mini map to display all monsters & NPC position, they are shown by the client when it receives the following packet:

"tcrank 1"

[Only registered and activated users can see links. Click Here To Register...]
True but it's not what he wanted to know/get.