[Release] Merging HB's Code into the devkit

11/17/2020 07:56 paul_0#1
Whatsup everyone around here? this is my first release, i am merging @HB's client notification handler into the devkit , so you should be able to create new types of server notification aka 0x300C as HB mentioned.

You can find CPSMisson.cpp, .h [Only registered and activated users can see links. Click Here To Register...]


Code in .cpp


You should be able to sniff the 0x300C and recycle other notifications,

NOTE: You should remove any thing related to whatever notify you're going to edit from the textuisystem.txt

Proof: [Only registered and activated users can see links. Click Here To Register...]

Thanks
11/17/2020 09:38 SubZero**#2
Same uinques id will show 2x msg
some other uniques will crash
11/17/2020 18:09 #HB#3
Quote:
Originally Posted by Zoro.Sro View Post
Same uinques id will show 2x msg
some other uniques will crash
He's just providing an example, if you use the actual release, you won't face any problems.
11/17/2020 18:38 SubZero**#4
Quote:
Originally Posted by #HB View Post
He's just providing an example, if you use the actual release, you won't face any problems.
Yea, tested from ago
11/18/2020 23:25 Jack_Fight#5
where i must add this code for get this unique notice?
11/19/2020 18:22 paul_0#6
Quote:
Originally Posted by #HB View Post
He's just providing an example, if you use the actual release, you won't face any problems.
Yea, nice release buddy, also nobody won't face a simple problem using this method, while your release doesn't support multiple colour and forcing you to use one colour only for every unique, this method is providing unlimited colours for despawn nor spawn, after all I don't underestimating your release, Cheers !


Quote:
Originally Posted by Jack_Fight View Post
where i must add this code for get this unique notice?
[Only registered and activated users can see links. Click Here To Register...], or just follow [Only registered and activated users can see links. Click Here To Register...]
11/19/2020 21:23 #HB#7
Quote:
Originally Posted by paul_0 View Post
while your release doesn't support multiple colour and forcing you to use one colour only for every unique
That's not true actually, you can do anything with it. I just re-wrote the function as a source on its original form in client, a normal client has same color for spawn, despawn and kill messages.

So, if you want to customize colors per unique, a switch or a list would it, help yourself ^^
11/20/2020 01:17 Laag#82#8
Hello,

You should read it completely and recycle it

good luck