Champion Target Selector (no API)

08/29/2020 11:34 aylaxvii#1
I'm not sure if this has been brought to light before, but it's possible to make an orbwalker with champion targeting without modifying process memory.

I implemented this with computer vision and deep learning to classify enemy champions on screen in real time.
I thought processing speed would make this impossible, but my CPU isn't even that strong - the screen capture that feeds into my model runs at less than 2 FPS and the results are still pretty damn accurate.

Just thought i'd throw this out there, if anyone wants to try this method..
09/02/2020 09:38 zamanf#2
If you are searching for multiple information in every iteration, it will make your pc slower.
When I tried to add target selection on my orb walker based on distance from my champion, I looked for simpler things. There is a way, especially if you are coding on a low-level programming language.