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Does anyone have an idea about it? and how it works
Does anyone have an idea about it? and how it works
Quote:
not easy to make :kappa:
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Have searched it before and have no answer on this issue.Quote:
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Does anyone have an idea about it? and how it works
"Oh look at me, I can inject other server's DLL into my local server and pretend like I have features implemented when I really have no idea what the hell I am doing"Quote:
not easy to make :kappa:
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He can't help you.Quote:
Can you help me . what do i need to do
What do I need to display the link in the chat. and how to call ifwithhelp windows to display item informationQuote:
Confirmed behavior on item linking with TRSRO.
Chat packet 0x3026 contains uniques ID's in his text message surrounded by special characters to be easily identified, these ID's are pointing to the items data which can be found into the 0xB504. Their packet structure is very similar to a regular item parsing.
When sending a global message, there is also a seperate communication for Items as well. Most private servers don't do it this way though.Quote:
Confirmed behavior on item linking with TRSRO.
Chat packet 0x3026 contains uniques ID's in his text message surrounded by special characters to be easily identified, these ID's are pointing to the items data which can be found into the 0xB504. Their packet structure is very similar to a regular item parsing.
I'm pretty sure this is not something "hidden" on vSRO clients, it will just crash the game.Quote:
What do I need to display the link in the chat. and how to call ifwithhelp windows to display item information