StatusEffect issue

08/13/2020 23:06 bashondegek#1
Hi guys,

I've got the following problem.
I've updated my Source from 5065 to 5078.

Packets seem to work, but i can't get the Halo's to show up!

What i've done so far is making the Effect (for example gamemain) to be added to the packet, updatepacket (1017) and the spawnpacket (1014).

Issue is now, the client isn't showing the halo's from the packets..
When i use the string command its perfectly showing up, but when i add them the way its supposed to be added they are not showing.

(they are Bitshifted and i changed the enums from uints to ulongs) so the size of them shouldn't be the problem.

When using the HasEffect function, its showing me that my character is having the effect..

Anybody around here that ever did this before and know what i'm doing wrong?

I'm using Redux.