Hi guys,
How do you detect players log in to your server is using bot (such as mBot etc...) or not? I have done about catching locate flag but they easily bypass then.
I'm thinking about injecting a DLL into silkroad.exe and send a special packet but when players hit Start game button, that SOCKET session will be disconnect to open sro_client.exe.
Any idea?
How do you detect players log in to your server is using bot (such as mBot etc...) or not? I have done about catching locate flag but they easily bypass then.
I'm thinking about injecting a DLL into silkroad.exe and send a special packet but when players hit Start game button, that SOCKET session will be disconnect to open sro_client.exe.
Any idea?