problem with starting

05/19/2020 17:44 d1ncaz0r#1
hy everyone...i have another problem with my fuc....ing server...everything is oke....for me working perfectly but for everyone is not working...

everyone is register on websyte, login on server, create caracter and when click start redirect on login page :|

anyone can help me with this problem?

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05/21/2020 07:40 OldFart#2
i would also be interested in finding out reason also as i am using the pandora files with same result
05/21/2020 14:07 d1ncaz0r#3
Source game input_db.cpp
search

CMapLocation::instance().Insert(pLoc->alMaps, pLoc->szHost, pLoc->wPort);

modify with

CMapLocation::instance().Insert(pLoc->alMaps, g_szProxyIP, pLoc->wPort);

add in config.h

extern char g_szProxyIP[16];

add in config.cpp after BYTE g_bChannel = 0;

char g_szProxyIP[16] = "0";

after add below

TOKEN("bind_ip")
{
strlcpy(g_szPublicIP, value_string, sizeof(g_szPublicIP));
}

add this

TOKEN("proxy_ip")
{
strlcpy(g_szProxyIP, value_string, sizeof(g_szProxyIP));
}


and now in every channel config(apart from auth and db) add
PROXY_IP: your extern static ip
and compile source game.

for me, i have a problem with compile game...i need some programs for this..
this is the solution that someone offered me! good luck
05/22/2020 00:34 OldFart#4
thanks i will give it a try..........