[Request] Check this i need lot's of requests :D

03/01/2010 17:21 smircea#1
i need :
- enlight sistem code
- flower fix sistem code
- npc guide and how to make them to dont say : blablabla npc id xxl
- fixed item lock
- original item socketer + star/tough drills
:handsdown: please
03/01/2010 18:00 xScott#2
Quote:
Originally Posted by smircea View Post
i need :
- enlight sistem code
- flower fix sistem code
- npc guide and how to make them to dont say : blablabla npc id xxl
- fixed item lock
- original item socketer + star/tough drills
:handsdown: please
to stop the NPC from saying its ID then comment out this part.
Code:
                           default:
                                {
                                    GC.AddSend(Packets.NPCSay("Hi, I don't talk anything useful yet, my ID is " + NPC.ToString()));
                                    GC.AddSend(Packets.NPCLink("Ok.", 255));
                                    if (N != null)
                                        GC.AddSend(Packets.NPCSetFace(N.Avatar));
                                    else
                                        GC.AddSend(Packets.NPCSetFace(30));
                                    GC.AddSend(Packets.NPCFinish());
                                    break;
                                }
but i dont advise this because it makes coding NPCs alot harder, id do it once you've coded every NPC in your server.
03/01/2010 18:15 LegalConquer#3
i think its best to work most them things out ur self. my comparing sources and reading ive been working with C# for about 2 weeks now and in the last 4 days ive learnt more from comparing sources than i have by getting people to help me.
03/04/2010 15:56 smircea#4
the problem is i need a guide how to create a npc i mean how to connect that npc with his dialog in NPCDialog.cs .. that i want to say
03/05/2010 12:16 Mysterious_b#5
Yeah i need it also when u find that out let me know.. i cant get my 3rd rb guy to talk >.> only says id...so let me know if u find out how.
03/05/2010 12:43 LegalConquer#6
altering npcdialog here what u need
a keyboard
visual C#
and common sense
no one elce here read a guide to do the most of simple things
now if you needed help to actully code something that may need a guide
serious!
03/05/2010 12:45 xScott#7
Use already coded NPC's and use them as a template, thats a good way to start.
03/05/2010 13:13 Arcо#8
Quote:
Originally Posted by xScott View Post
to stop the NPC from saying its ID then comment out this part.
Code:
                           default:
                                {
                                    GC.AddSend(Packets.NPCSay("Hi, I don't talk anything useful yet, my ID is " + NPC.ToString()));
                                    GC.AddSend(Packets.NPCLink("Ok.", 255));
                                    if (N != null)
                                        GC.AddSend(Packets.NPCSetFace(N.Avatar));
                                    else
                                        GC.AddSend(Packets.NPCSetFace(30));
                                    GC.AddSend(Packets.NPCFinish());
                                    break;
                                }
but i dont advise this because it makes coding NPCs alot harder, id do it once you've coded every NPC in your server.
Honestly that's a bad idea, that's just gonna make them not talk and he won't know what id the npc is.
03/05/2010 13:35 xScott#9
Quote:
Originally Posted by .Arco View Post
Honestly that's a bad idea, that's just gonna make them not talk and he won't know what id the npc is.
i mentioned that lol

Quote:
Originally Posted by xScott View Post
to stop the NPC from saying its ID then comment out this part.
Code:
                           default:
                                {
                                    GC.AddSend(Packets.NPCSay("Hi, I don't talk anything useful yet, my ID is " + NPC.ToString()));
                                    GC.AddSend(Packets.NPCLink("Ok.", 255));
                                    if (N != null)
                                        GC.AddSend(Packets.NPCSetFace(N.Avatar));
                                    else
                                        GC.AddSend(Packets.NPCSetFace(30));
                                    GC.AddSend(Packets.NPCFinish());
                                    break;
                                }
but i dont advise this because it makes coding NPCs alot harder, id do it once you've coded every NPC in your server.
03/06/2010 04:38 -NewDawn-#10
Quote:
Originally Posted by abdulaleem View Post
men i need these codes plez also thanks
Stop talking like an arab. You're being raciest Decker.

On Topic: With the enlightenment system- all i know is that at 12 AM the enlightenment system gives you points (on my private server at least and I didn't code that in). One can probably make a save for it and fix it so that if they haven't logged in since yesterday then they get points.

In my opinion though, the enlightenment system is annoying. lol
03/06/2010 05:02 Arcо#11
Quote:
Originally Posted by -NewDawn- View Post
Stop talking like an arab. You're being raciest Decker.

On Topic: With the enlightenment system- all i know is that at 12 AM the enlightenment system gives you points (on my private server at least and I didn't code that in). One can probably make a save for it and fix it so that if they haven't logged in since yesterday then they get points.

In my opinion though, the enlightenment system is annoying. lol
Lol all I need to make it work is packet(s).
03/06/2010 07:41 hunterman01#12
Quote:
Originally Posted by .Arco View Post
Lol all I need to make it work is packet(s).
Doesn't Everyone